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47 lines
2.1 KiB
C++
47 lines
2.1 KiB
C++
/*
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Copyright 2005-2016 Intel Corporation. All Rights Reserved.
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This file is part of Threading Building Blocks. Threading Building Blocks is free software;
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you can redistribute it and/or modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation. Threading Building Blocks is
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distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details. You should have received a copy of
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the GNU General Public License along with Threading Building Blocks; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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As a special exception, you may use this file as part of a free software library without
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restriction. Specifically, if other files instantiate templates or use macros or inline
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functions from this file, or you compile this file and link it with other files to produce
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an executable, this file does not by itself cause the resulting executable to be covered
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by the GNU General Public License. This exception does not however invalidate any other
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reasons why the executable file might be covered by the GNU General Public License.
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*/
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#pragma once
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#include <wrl.h>
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#include "DirectXBase.h"
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ref class tbbTachyonRenderer sealed : public DirectXBase
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{
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public:
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tbbTachyonRenderer();
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virtual void CreateDeviceIndependentResources() override;
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virtual void CreateDeviceResources() override;
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virtual void CreateWindowSizeDependentResources() override;
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virtual void Render() override;
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void Update(float timeTotal, float timeDelta);
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void UpdateView(Windows::Foundation::Point deltaViewPosition);
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private:
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Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> m_Brush;
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Microsoft::WRL::ComPtr<IDWriteTextFormat> m_textFormat;
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Microsoft::WRL::ComPtr<ID2D1Bitmap1> m_opacityBitmap;
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Microsoft::WRL::ComPtr<IDWriteTextLayout> m_textLayout;
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DWRITE_TEXT_METRICS m_textMetrics;
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bool m_renderNeeded;
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~tbbTachyonRenderer();
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};
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