mirror of
https://github.com/wjakob/tbb.git
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e32d75f876
The new release TBB is now under a new more
open license.
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
The list of most significant changes made over time in
Intel(R) Threading Building Blocks (Intel(R) TBB).
Intel TBB 2017
TBB_INTERFACE_VERSION == 9100
Changes (w.r.t. Intel TBB 4.4 Update 5):
- static_partitioner class is now a fully supported feature.
- async_node class is now a fully supported feature.
- Improved dynamic memory allocation replacement on Windows* OS to skip
DLLs for which replacement cannot be done, instead of aborting.
- Intel TBB no longer performs dynamic memory allocation replacement
for Microsoft* Visual Studio* 2008.
- For 64-bit platforms, quadrupled the worst-case limit on the amount
of memory the Intel TBB allocator can handle.
- Added TBB_USE_GLIBCXX_VERSION macro to specify the version of GNU
libstdc++ when it cannot be properly recognized, e.g. when used
with Clang on Linux* OS. Inspired by a contribution from David A.
- Added graph/stereo example to demostrate tbb::flow::async_msg.
- Removed a few cases of excessive user data copying in the flow graph.
- Reworked split_node to eliminate unnecessary overheads.
- Added support for C++11 move semantics to the argument of
tbb::parallel_do_feeder::add() method.
- Added C++11 move constructor and assignment operator to
tbb::combinable template class.
- Added tbb::this_task_arena::max_concurrency() function and
max_concurrency() method of class task_arena returning the maximal
number of threads that can work inside an arena.
- Deprecated tbb::task_arena::current_thread_index() static method;
use tbb::this_task_arena::current_thread_index() function instead.
- All examples for commercial version of library moved online:
https://software.intel.com/en-us/product-code-samples. Examples are
available as a standalone package or as a part of Intel(R) Parallel
Studio XE or Intel(R) System Studio Online Samples packages.
Changes affecting backward compatibility:
- Renamed following methods and types in async_node class:
Old New
async_gateway_type => gateway_type
async_gateway() => gateway()
async_try_put() => try_put()
async_reserve() => reserve_wait()
async_commit() => release_wait()
- Internal layout of some flow graph nodes has changed; recompilation
is recommended for all binaries that use the flow graph.
Preview Features:
- Added template class streaming_node to the flow graph API. It allows
a flow graph to offload computations to other devices through
streaming or offloading APIs.
- Template class opencl_node reimplemented as a specialization of
streaming_node that works with OpenCL*.
- Added tbb::this_task_arena::isolate() function to isolate execution
of a group of tasks or an algorithm from other tasks submitted
to the scheduler.
Bugs fixed:
- Added a workaround for GCC bug #62258 in std::rethrow_exception()
to prevent possible problems in case of exception propagation.
- Fixed parallel_scan to provide correct result if the initial value
of an accumulator is not the operation identity value.
- Fixed a memory corruption in the memory allocator when it meets
internal limits.
- Fixed the memory allocator on 64-bit platforms to align memory
to 16 bytes by default for all allocations bigger than 8 bytes.
- As a workaround for crashes in the Intel TBB library compiled with
GCC 6, added -flifetime-dse=1 to compilation options on Linux* OS.
- Fixed a race in the flow graph implementation.
Open-source contributions integrated:
- Enabling use of C++11 'override' keyword by Raf Schietekat.
------------------------------------------------------------------------
148 lines
4.2 KiB
Objective-C
148 lines
4.2 KiB
Objective-C
/*
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Copyright (c) 2005-2016 Intel Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#import <Foundation/Foundation.h>
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#import "OpenGLView.h"
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// defined in macvideo.cpp
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extern char* window_title;
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extern int cocoa_update;
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extern int g_sizex, g_sizey;
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extern unsigned int *g_pImg;
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void on_mouse_func(int x, int y, int k);
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void on_key_func(int x);
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bool initilized = false;
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#if TARGET_OS_IPHONE
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#import "OpenGLES/ES2/gl.h"
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@implementation OpenGLView
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@synthesize timer;
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@synthesize imageRect;
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- (void)drawRect:(CGRect)start
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{
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if (initilized == false) {
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NSLog(@"INITIALIZE");
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timer = [NSTimer scheduledTimerWithTimeInterval:0.03 target:self selector:@selector(update_window) userInfo:nil repeats:YES];
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imageRect = [[UIScreen mainScreen] bounds];
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CGFloat full_height = imageRect.size.height;
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const float ratio=(float)g_sizex/g_sizey;
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imageRect.size.height=imageRect.size.width/ratio;
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imageRect.origin.y=(full_height-imageRect.size.height)/2;
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initilized = true;
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}
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CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB();
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CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, g_pImg, 4*g_sizex*g_sizey, NULL);
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CGImageRef inputImage = CGImageCreate(g_sizex, g_sizey, 8, 32, g_sizex * 4, colourSpace,(CGBitmapInfo)kCGImageAlphaNoneSkipLast, dataProvider, NULL, NO, kCGRenderingIntentDefault);
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UIImage *image = [UIImage imageWithCGImage:inputImage];
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CGDataProviderRelease(dataProvider);
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CGColorSpaceRelease(colourSpace);
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CGImageRelease(inputImage);
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[image drawInRect:imageRect];
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}
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- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
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{
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CGPoint point = [[touches anyObject] locationInView:self];
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const int x = point.x;
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const int y = point.y;
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if ( (y-imageRect.origin.y) > 0 && y < (imageRect.origin.y + imageRect.size.height ))
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on_mouse_func( x*g_sizex/(imageRect.size.width), (y-imageRect.origin.y)*g_sizey/imageRect.size.height,1);
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[self setNeedsDisplay];
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}
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-(void) update_window{
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if( cocoa_update ) [self setNeedsDisplay];
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}
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@end
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#elif TARGET_OS_MAC
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#import <OpenGL/gl.h>
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@implementation OpenGLView
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@synthesize timer;
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- (void) drawRect:(NSRect)start
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{
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if (initilized == false) {
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NSLog(@"INITIALIZE");
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timer = [NSTimer scheduledTimerWithTimeInterval:0.03 target:self selector:@selector(update_window) userInfo:nil repeats:YES];
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initilized = true;
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}
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glWindowPos2i(0, (int)self.visibleRect.size.height);
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glPixelZoom( (float)self.visibleRect.size.width /(float)g_sizex,
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-(float)self.visibleRect.size.height/(float)g_sizey);
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glDrawPixels(g_sizex, g_sizey, GL_BGRA_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, g_pImg);
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glFlush();
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}
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-(void) update_window{
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if( cocoa_update ) [self setNeedsDisplay:YES];
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if( window_title ) [_window setTitle:[NSString stringWithFormat:@"%s", window_title]];
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}
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-(void) keyDown:(NSEvent *)theEvent{
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on_key_func([theEvent.characters characterAtIndex:0]);
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}
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-(void) mouseDown:(NSEvent *)theEvent{
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// mouse event for seismic and fractal
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NSPoint point= theEvent.locationInWindow;
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const int x = (int)point.x;
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const int y = (int)point.y;
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NSRect rect = self.visibleRect;
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on_mouse_func(x*g_sizex/(int)rect.size.width,((int)rect.size.height-y)*g_sizey/(int)rect.size.height,1);
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[self setNeedsDisplay:YES];
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}
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- (BOOL) acceptsFirstResponder
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{
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return YES;
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}
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- (void) rightMouseDown:(NSEvent *)theEvent
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{
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return;
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}
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-(void) viewDidEndLiveResize
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{
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NSRect rect = self.visibleRect;
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const int x=(int)rect.size.width;
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const int y=(int)rect.size.height;
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[_window setTitle:[NSString stringWithFormat:@"X=%d Y=%d", x,y]];
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}
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@end
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#endif
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