Files
tbb/examples/common/gui/Makefile.gmake
T
Hans Johnson e32d75f876 ENH: Update to TBB 2017 (2016-09-08 release)
The new release TBB is now under a new more
open license.
                                 Apache License
                           Version 2.0, January 2004
                        http://www.apache.org/licenses/

The list of most significant changes made over time in
Intel(R) Threading Building Blocks (Intel(R) TBB).

Intel TBB 2017
TBB_INTERFACE_VERSION == 9100

Changes (w.r.t. Intel TBB 4.4 Update 5):

- static_partitioner class is now a fully supported feature.
- async_node class is now a fully supported feature.
- Improved dynamic memory allocation replacement on Windows* OS to skip
    DLLs for which replacement cannot be done, instead of aborting.
- Intel TBB no longer performs dynamic memory allocation replacement
    for Microsoft* Visual Studio* 2008.
- For 64-bit platforms, quadrupled the worst-case limit on the amount
    of memory the Intel TBB allocator can handle.
- Added TBB_USE_GLIBCXX_VERSION macro to specify the version of GNU
    libstdc++ when it cannot be properly recognized, e.g. when used
    with Clang on Linux* OS. Inspired by a contribution from David A.
- Added graph/stereo example to demostrate tbb::flow::async_msg.
- Removed a few cases of excessive user data copying in the flow graph.
- Reworked split_node to eliminate unnecessary overheads.
- Added support for C++11 move semantics to the argument of
    tbb::parallel_do_feeder::add() method.
- Added C++11 move constructor and assignment operator to
    tbb::combinable template class.
- Added tbb::this_task_arena::max_concurrency() function and
    max_concurrency() method of class task_arena returning the maximal
    number of threads that can work inside an arena.
- Deprecated tbb::task_arena::current_thread_index() static method;
    use tbb::this_task_arena::current_thread_index() function instead.
- All examples for commercial version of library moved online:
    https://software.intel.com/en-us/product-code-samples. Examples are
    available as a standalone package or as a part of Intel(R) Parallel
    Studio XE or Intel(R) System Studio Online Samples packages.

Changes affecting backward compatibility:

- Renamed following methods and types in async_node class:
    Old                   New
    async_gateway_type => gateway_type
    async_gateway()    => gateway()
    async_try_put()    => try_put()
    async_reserve()    => reserve_wait()
    async_commit()     => release_wait()
- Internal layout of some flow graph nodes has changed; recompilation
    is recommended for all binaries that use the flow graph.

Preview Features:

- Added template class streaming_node to the flow graph API. It allows
    a flow graph to offload computations to other devices through
    streaming or offloading APIs.
- Template class opencl_node reimplemented as a specialization of
    streaming_node that works with OpenCL*.
- Added tbb::this_task_arena::isolate() function to isolate execution
    of a group of tasks or an algorithm from other tasks submitted
    to the scheduler.

Bugs fixed:

- Added a workaround for GCC bug #62258 in std::rethrow_exception()
    to prevent possible problems in case of exception propagation.
- Fixed parallel_scan to provide correct result if the initial value
    of an accumulator is not the operation identity value.
- Fixed a memory corruption in the memory allocator when it meets
    internal limits.
- Fixed the memory allocator on 64-bit platforms to align memory
    to 16 bytes by default for all allocations bigger than 8 bytes.
- As a workaround for crashes in the Intel TBB library compiled with
    GCC 6, added -flifetime-dse=1 to compilation options on Linux* OS.
- Fixed a race in the flow graph implementation.

Open-source contributions integrated:

- Enabling use of C++11 'override' keyword by Raf Schietekat.

------------------------------------------------------------------------
2016-09-28 21:12:48 +02:00

91 lines
2.6 KiB
Makefile

# Copyright (c) 2005-2016 Intel Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#
#
#
# The C++ compiler
#CXX=g++
# detecting MS Windows (for MinGW support)
ifeq ($(OS), Windows_NT)
RM = cmd /C del /Q /F
RD = cmd /C rmdir
UI = con
EXE = $(NAME)$(SUFFIX).exe
else
RM = rm -f
RD = rmdir -r
# detecting 64-bit platform
arch ?= $(shell uname -m)
# Possible values of interest: intel64 x86_64 amd64 ia64 ppc64 sparc sparc64
x64 ?= $(findstring 64,$(subst sparc,sparc64,$(arch)))
# see https://wiki.debian.org/Multiarch/Tuples
MULTIARCH = $(arch)
ifeq ($(arch),ia32)
MULTIARCH = i386
endif
ifeq ($(arch),intel64)
MULTIARCH = x86_64
endif
ifeq ($(arch),ppc32)
MULTIARCH = powerpc
endif
ifeq ($(arch),sparc)
MULTIARCH = sparc64
endif
MULTIARCHTUPLE ?= $(MULTIARCH)-linux-gnu
# detecting UI ("mac", "x" or "con")
ifeq ($(shell uname),Darwin)
UI ?= mac
else
UI ?= $(shell sh -c "[ -f /usr/X11R6/lib$(x64)/libX11.so -o -f /usr/lib$(x64)/libX11.so -o -f /usr/lib/$(MULTIARCHTUPLE)/libX11.so ] && echo x")
endif
ifeq ($(UI),x)
EXE = $(NAME)$(SUFFIX)
UI_CXXFLAGS += -I/usr/X11R6/include
LIBS += -lpthread -L/usr/X11R6/lib$(x64) -lX11
# detect if libXext can be found
ifeq ($(shell sh -c "[ -f /usr/X11R6/lib$(x64)/libXext.so -o -f /usr/lib$(x64)/libXext.so -o -f /usr/lib/$(MULTIARCHTUPLE)/libXext.so ] && echo 0"),0)
LIBS += -lXext
else # no libXext
UI_CXXFLAGS += -DX_NOSHMEM
endif # libXext
else # ! X
ifeq ($(UI),mac)
CXX_UI?=g++
LIBS += -framework OpenGL -framework Foundation -framework Cocoa
MACUISOURCES = ../../common/gui/xcode/tbbExample/OpenGLView.m ../../common/gui/xcode/tbbExample/main.m ../../common/gui/xcode/tbbExample/tbbAppDelegate.m
MACUIOBJS = OpenGLView.o main.o tbbAppDelegate.o
APPRES = $(NAME)$(SUFFIX).app/Contents/Resources
EXE = $(NAME)$(SUFFIX).app/Contents/MacOS/$(NAME)$(SUFFIX)
else # ! OS X*
EXE = $(NAME)$(SUFFIX)
ifeq (,$(strip $(UI)))
UI = con
$(warning Note: no graphics output capability detected, building for console output.)
endif
endif # OS X*
endif # X
endif # Windows vs. other