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tbb/examples/parallel_for/polygon_overlay/polyover.cpp
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2015-02-02 16:34:24 +01:00
/*
2016-05-12 12:28:09 +01:00
Copyright 2005-2016 Intel Corporation. All Rights Reserved.
2015-02-02 16:34:24 +01:00
This file is part of Threading Building Blocks. Threading Building Blocks is free software;
you can redistribute it and/or modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation. Threading Building Blocks is
distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details. You should have received a copy of
the GNU General Public License along with Threading Building Blocks; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
As a special exception, you may use this file as part of a free software library without
restriction. Specifically, if other files instantiate templates or use macros or inline
functions from this file, or you compile this file and link it with other files to produce
an executable, this file does not by itself cause the resulting executable to be covered
by the GNU General Public License. This exception does not however invalidate any other
reasons why the executable file might be covered by the GNU General Public License.
*/
// Polygon overlay
//
#include <iostream>
#include <algorithm>
#include <string.h>
#include <cstdlib>
#include <assert.h>
#include "tbb/tick_count.h"
#include "tbb/blocked_range.h"
#include "tbb/task_scheduler_init.h"
#include "tbb/parallel_for.h"
#include "tbb/mutex.h"
#include "tbb/spin_mutex.h"
#include "polyover.h"
#include "polymain.h"
#include "pover_video.h"
using namespace std;
/*!
* @brief intersects a polygon with a map, adding any results to output map
*
* @param[out] resultMap output map (must be allocated)
* @param[in] polygon to be intersected
* @param[in] map intersected against
* @param[in] lock to use when adding output polygons to result map
*
*/
void OverlayOnePolygonWithMap(Polygon_map_t *resultMap, RPolygon *myPoly, Polygon_map_t *map2, tbb::spin_mutex *rMutex) {
int r1, g1, b1, r2, g2, b2;
int myr=0;
int myg=0;
int myb=0;
int p1Area = myPoly->area();
for(unsigned int j=1; (j < map2->size()) && (p1Area > 0); j++) {
RPolygon *p2 = &((*map2)[j]);
RPolygon *pnew;
int newxMin, newxMax, newyMin, newyMax;
myPoly->getColor(&r1, &g1, &b1);
if(PolygonsOverlap(myPoly, p2, newxMin, newyMin, newxMax, newyMax)) {
p2->getColor(&r2, &g2, &b2);
myr = r1 + r2;
myg = g1 + g2;
myb = b1 + b2;
p1Area -= (newxMax-newxMin+1)*(newyMax - newyMin + 1);
if(rMutex) {
tbb::spin_mutex::scoped_lock lock(*rMutex);
resultMap->push_back(RPolygon(newxMin, newyMin, newxMax, newyMax, myr, myg, myb));
}
else {
resultMap->push_back(RPolygon(newxMin, newyMin, newxMax, newyMax, myr, myg, myb));
}
}
}
}
/*!
* @brief Serial version of polygon overlay
* @param[out] output map
* @param[in] first map (map that individual polygons are taken from)
* @param[in] second map (map passed to OverlayOnePolygonWithMap)
*/
void SerialOverlayMaps(Polygon_map_t **resultMap, Polygon_map_t *map1, Polygon_map_t *map2) {
cout << "SerialOverlayMaps called" << std::endl;
*resultMap = new Polygon_map_t;
RPolygon *p0 = &((*map1)[0]);
int mapxSize, mapySize, ignore1, ignore2;
p0->get(&ignore1, &ignore2, &mapxSize, &mapySize);
(*resultMap)->reserve(mapxSize*mapySize); // can't be any bigger than this
// push the map size as the first polygon,
(*resultMap)->push_back(RPolygon(0,0,mapxSize, mapySize));
for(unsigned int i=1; i < map1->size(); i++) {
RPolygon *p1 = &((*map1)[i]);
OverlayOnePolygonWithMap(*resultMap, p1, map2, NULL);
}
}
/*!
* @class ApplyOverlay
* @brief Simple version of parallel overlay (make parallel on polygons in map1)
*/
class ApplyOverlay {
Polygon_map_t *m_map1, *m_map2, *m_resultMap;
tbb::spin_mutex *m_rMutex;
public:
/*!
* @brief functor to apply
* @param[in] r range of polygons to intersect from map1
*/
void operator()( const tbb::blocked_range<int> & r) const {
PRINT_DEBUG("From " << r.begin() << " to " << r.end());
for(int i=r.begin(); i != r.end(); i++) {
RPolygon *myPoly = &((*m_map1)[i]);
OverlayOnePolygonWithMap(m_resultMap, myPoly, m_map2, m_rMutex);
}
}
ApplyOverlay(Polygon_map_t *resultMap, Polygon_map_t *map1, Polygon_map_t *map2, tbb::spin_mutex *rmutex) :
m_resultMap(resultMap), m_map1(map1), m_map2(map2), m_rMutex(rmutex) {}
};
/*!
* @brief apply the parallel algorithm
* @param[out] result_map generated map
* @param[in] polymap1 first map to be applied (algorithm is parallel on this map)
* @param[in] polymap2 second map.
*/
void NaiveParallelOverlay(Polygon_map_t *&result_map, Polygon_map_t &polymap1, Polygon_map_t &polymap2) {
// -----------------------------------
bool automatic_threadcount = false;
if(gThreadsLow == THREADS_UNSET || gThreadsLow == tbb::task_scheduler_init::automatic) {
gThreadsLow = gThreadsHigh = tbb::task_scheduler_init::automatic;
automatic_threadcount = true;
}
result_map = new Polygon_map_t;
RPolygon *p0 = &(polymap1[0]);
int mapxSize, mapySize, ignore1, ignore2;
p0->get(&ignore1, &ignore2, &mapxSize, &mapySize);
result_map->reserve(mapxSize*mapySize); // can't be any bigger than this
// push the map size as the first polygon,
tbb::spin_mutex *resultMutex = new tbb::spin_mutex();
int grain_size = gGrainSize;
for(int nthreads = gThreadsLow; nthreads <= gThreadsHigh; nthreads++) {
tbb::task_scheduler_init init(nthreads);
if(gIsGraphicalVersion) {
RPolygon *xp = new RPolygon(0, 0, gMapXSize-1, gMapYSize-1, 0, 0, 0); // Clear the output space
delete xp;
}
// put size polygon in result map
result_map->push_back(RPolygon(0,0,mapxSize, mapySize));
tbb::tick_count t0 = tbb::tick_count::now();
tbb::parallel_for (tbb::blocked_range<int>(1,(int)(polymap1.size()),grain_size), ApplyOverlay(result_map, &polymap1, &polymap2, resultMutex));
tbb::tick_count t1 = tbb::tick_count::now();
double naiveParallelTime = (t1-t0).seconds() * 1000;
cout << "Naive parallel with spin lock and ";
if(automatic_threadcount) cout << "automatic";
else cout << nthreads;
cout << ((nthreads == 1) ? " thread" : " threads");
cout << " took " << naiveParallelTime << " msec : speedup over serial " << (gSerialTime / naiveParallelTime) << std::endl;
if(gCsvFile.is_open()) {
gCsvFile << "," << naiveParallelTime;
}
#if _DEBUG
CheckPolygonMap(result_map);
ComparePolygonMaps(result_map, gResultMap);
#endif
result_map->clear();
}
delete resultMutex;
if(gCsvFile.is_open()) {
gCsvFile << std::endl;
}
// -----------------------------------
}
template<typename T>
void split_at( Flagged_map_t& in_map, Flagged_map_t &left_out, Flagged_map_t &right_out, const T median) {
left_out.reserve(in_map.size());
right_out.reserve(in_map.size());
for(Flagged_map_t::iterator i = in_map.begin(); i != in_map.end(); ++i ) {
RPolygon *p = i->p();
if(p->xmax() < median) {
// in left map
left_out.push_back(*i);
}
else if(p->xmin() >= median) {
right_out.push_back(*i);
// in right map
}
else {
// in both maps.
left_out.push_back(*i);
right_out.push_back(RPolygon_flagged(p, true));
}
}
}
// range that splits the maps as well as the range. the flagged_map_t are
// vectors of pointers, and each range owns its maps (has to free them on destruction.)
template <typename T>
class blocked_range_with_maps {
typedef blocked_range<T> my_range_type;
private:
my_range_type my_range;
Flagged_map_t my_map1;
Flagged_map_t my_map2;
public:
blocked_range_with_maps(
T begin, T end, typename my_range_type::size_type my_grainsize,
Polygon_map_t *p1, Polygon_map_t *p2
)
: my_range(begin, end, my_grainsize)
{
my_map1.reserve(p1->size());
my_map2.reserve(p2->size());
for(int i=1; i < p1->size(); ++i) {
my_map1.push_back(RPolygon_flagged(&((*p1)[i]), false));
}
for(int i=1; i < p2->size(); ++i) {
my_map2.push_back(RPolygon_flagged(&(p2->at(i)), false));
}
}
// copy-constructor required for deep copy of flagged maps. One copy is done at the start of the
// parallel for.
blocked_range_with_maps(const blocked_range_with_maps& other): my_range(other.my_range), my_map1(other.my_map1), my_map2(other.my_map2) { }
bool empty() const { return my_range.empty(); }
bool is_divisible() const { return my_range.is_divisible(); }
#if _DEBUG
void check_my_map() {
assert(my_range.begin() <= my_range.end());
for(Flagged_map_t::iterator ci = my_map1.begin(); ci != my_map1.end(); ++ci) {
RPolygon *rp = ci->p();
assert(rp->xmax() >= my_range.begin());
assert(rp->xmin() < my_range.end());
}
for(Flagged_map_t::iterator ci = my_map2.begin(); ci != my_map2.end(); ++ci) {
RPolygon *rp = ci->p();
assert(rp->xmax() >= my_range.begin());
assert(rp->xmin() < my_range.end());
}
}
void dump_map( Flagged_map_t& mapx) {
cout << " ** MAP **\n";
for( Flagged_map_t::iterator ci = mapx.begin(); ci != mapx.end(); ++ci) {
cout << *(ci->p());
if(ci->isDuplicate()) {
cout << " -- is_duplicate";
}
cout << "\n";
}
cout << "\n";
}
#endif
blocked_range_with_maps(blocked_range_with_maps& lhs_r, split ) : my_range(my_range_type(lhs_r.my_range, split())) {
// lhs_r.my_range makes my_range from [median, high) and rhs_r.my_range from [low, median)
Flagged_map_t original_map1 = lhs_r.my_map1;
Flagged_map_t original_map2 = lhs_r.my_map2;
lhs_r.my_map1.clear();
lhs_r.my_map2.clear();
split_at(original_map1, lhs_r.my_map1, my_map1, my_range.begin());
split_at(original_map2, lhs_r.my_map2, my_map2, my_range.begin());
#if _DEBUG
this->check_my_map();
lhs_r.check_my_map();
#endif
}
const my_range_type& range() const { return my_range; }
Flagged_map_t& map1() { return my_map1; }
Flagged_map_t& map2() { return my_map2; }
};
/*!
* @class ApplySplitOverlay
* @brief parallel by columnar strip
*/
class ApplySplitOverlay {
Polygon_map_t *m_map1, *m_map2, *m_resultMap;
tbb::spin_mutex *m_rMutex;
public:
/*!
* @brief functor for columnar parallel version
* @param[in] r range of map to be operated on
*/
void operator()(/*const*/ blocked_range_with_maps<int> & r) const {
#ifdef _DEBUG
// if we are debugging, serialize the method. That way we can
// see what is happening in each strip without the interleaving
// confusing things.
tbb::spin_mutex::scoped_lock lock(*m_rMutex);
cout << unitbuf << "From " << r.range().begin() << " to " << r.range().end()-1 << std::endl;
#endif
// get yMapSize
int r1, g1, b1, r2, g2, b2;
int myr=-1;
int myg=-1;
int myb=-1;
int i1, i2, i3, yMapSize;
(*m_map1)[0].get(&i1, &i2, &i3, &yMapSize);
Flagged_map_t &fmap1 = r.map1();
Flagged_map_t &fmap2 = r.map2();
// When intersecting polygons from fmap1 and fmap2, if BOTH are flagged
// as duplicate, don't add the result to the output map. We can still
// intersect them, because we are keeping track of how much of the polygon
// is left over from intersecting, and quitting when the polygon is
// used up.
for(unsigned int ii=0; ii < fmap1.size(); ii++) {
RPolygon *p1 = fmap1[ii].p();
bool is_dup = fmap1[ii].isDuplicate();
int parea = p1->area();
p1->getColor(&r1, &g1, &b1);
for(unsigned int jj=0;(jj < fmap2.size()) && (parea > 0); jj++) {
int xl, yl, xh, yh;
RPolygon *p2 = fmap2[jj].p();
if(PolygonsOverlap(p1, p2, xl, yl, xh, yh)) {
if(!(is_dup && fmap2[jj].isDuplicate())) {
p2->getColor(&r2, &g2, &b2);
myr = r1 + r2;
myg = g1 + g2;
myb = b1 + b2;
#ifdef _DEBUG
#else
tbb::spin_mutex::scoped_lock lock(*m_rMutex);
#endif
(*m_resultMap).push_back(RPolygon(xl, yl, xh, yh, myr, myg, myb));
}
parea -= (xh-xl+1)*(yh-yl+1);
}
}
}
}
ApplySplitOverlay(Polygon_map_t *resultMap, Polygon_map_t *map1, Polygon_map_t *map2, tbb::spin_mutex *rmutex) :
m_resultMap(resultMap), m_map1(map1), m_map2(map2), m_rMutex(rmutex) {}
};
/*!
* @brief intersects two maps strip-wise
*
* @param[out] resultMap output map (must be allocated)
* @param[in] polymap1 map to be intersected
* @param[in] polymap2 map to be intersected
*/
void SplitParallelOverlay(Polygon_map_t **result_map, Polygon_map_t *polymap1, Polygon_map_t *polymap2) {
int nthreads;
bool automatic_threadcount = false;
double domainSplitParallelTime;
tbb::tick_count t0, t1;
tbb::spin_mutex *resultMutex;
if(gThreadsLow == THREADS_UNSET || gThreadsLow == tbb::task_scheduler_init::automatic ) {
gThreadsLow = gThreadsHigh = tbb::task_scheduler_init::automatic;
automatic_threadcount = true;
}
*result_map = new Polygon_map_t;
RPolygon *p0 = &((*polymap1)[0]);
int mapxSize, mapySize, ignore1, ignore2;
p0->get(&ignore1, &ignore2, &mapxSize, &mapySize);
(*result_map)->reserve(mapxSize*mapySize); // can't be any bigger than this
resultMutex = new tbb::spin_mutex();
int grain_size;
#ifdef _DEBUG
grain_size = gMapXSize / 4;
#else
grain_size = gGrainSize;
#endif
for(nthreads = gThreadsLow; nthreads <= gThreadsHigh; nthreads++) {
tbb::task_scheduler_init init(nthreads);
if(gIsGraphicalVersion) {
RPolygon *xp = new RPolygon(0, 0, gMapXSize-1, gMapYSize-1, 0, 0, 0); // Clear the output space
delete xp;
}
// push the map size as the first polygon,
(*result_map)->push_back(RPolygon(0,0,mapxSize, mapySize));
t0 = tbb::tick_count::now();
tbb::parallel_for (blocked_range_with_maps<int>(0,(int)(mapxSize+1),grain_size, polymap1, polymap2), ApplySplitOverlay((*result_map), polymap1, polymap2, resultMutex));
t1 = tbb::tick_count::now();
domainSplitParallelTime = (t1-t0).seconds()*1000;
cout << "Splitting parallel with spin lock and ";
if(automatic_threadcount) cout << "automatic";
else cout << nthreads;
cout << ((nthreads == 1) ? " thread" : " threads");
cout << " took " << domainSplitParallelTime << " msec : speedup over serial " << (gSerialTime / domainSplitParallelTime) << std::endl;
if(gCsvFile.is_open()) {
gCsvFile << "," << domainSplitParallelTime;
}
#if _DEBUG
CheckPolygonMap(*result_map);
ComparePolygonMaps(*result_map, gResultMap);
#endif
(*result_map)->clear();
}
delete resultMutex;
if(gCsvFile.is_open()) {
gCsvFile << std::endl;
}
}
class ApplySplitOverlayCV {
Polygon_map_t *m_map1, *m_map2;
concurrent_Polygon_map_t *m_resultMap;
public:
/*!
* @brief functor for columnar parallel version
* @param[in] r range of map to be operated on
*/
void operator()(blocked_range_with_maps<int> & r) const {
// get yMapSize
int r1, g1, b1, r2, g2, b2;
int myr=-1;
int myg=-1;
int myb=-1;
int i1, i2, i3, yMapSize;
(*m_map1)[0].get(&i1, &i2, &i3, &yMapSize);
Flagged_map_t &fmap1 = r.map1();
Flagged_map_t &fmap2 = r.map2();
// When intersecting polygons from fmap1 and fmap2, if BOTH are flagged
// as duplicate, don't add the result to the output map. We can still
// intersect them, because we are keeping track of how much of the polygon
// is left over from intersecting, and quitting when the polygon is
// used up.
for(unsigned int ii=0; ii < fmap1.size(); ii++) {
RPolygon *p1 = fmap1[ii].p();
bool is_dup = fmap1[ii].isDuplicate();
int parea = p1->area();
p1->getColor(&r1, &g1, &b1);
for(unsigned int jj=0;(jj < fmap2.size()) && (parea > 0); jj++) {
int xl, yl, xh, yh;
RPolygon *p2 = fmap2[jj].p();
if(PolygonsOverlap(p1, p2, xl, yl, xh, yh)) {
if(!(is_dup && fmap2[jj].isDuplicate())) {
p2->getColor(&r2, &g2, &b2);
myr = r1 + r2;
myg = g1 + g2;
myb = b1 + b2;
(*m_resultMap).push_back(RPolygon(xl, yl, xh, yh, myr, myg, myb));
}
parea -= (xh-xl+1)*(yh-yl+1);
}
}
}
}
ApplySplitOverlayCV(concurrent_Polygon_map_t *resultMap, Polygon_map_t *map1, Polygon_map_t *map2 ) :
m_resultMap(resultMap), m_map1(map1), m_map2(map2) {}
};
/*!
* @brief intersects two maps strip-wise, accumulating into a concurrent_vector
*
* @param[out] resultMap output map (must be allocated)
* @param[in] polymap1 map to be intersected
* @param[in] polymap2 map to be intersected
*/
void SplitParallelOverlayCV(concurrent_Polygon_map_t **result_map, Polygon_map_t *polymap1, Polygon_map_t *polymap2) {
int nthreads;
bool automatic_threadcount = false;
double domainSplitParallelTime;
tbb::tick_count t0, t1;
if(gThreadsLow == THREADS_UNSET || gThreadsLow == tbb::task_scheduler_init::automatic ) {
gThreadsLow = gThreadsHigh = tbb::task_scheduler_init::automatic;
automatic_threadcount = true;
}
*result_map = new concurrent_Polygon_map_t;
RPolygon *p0 = &((*polymap1)[0]);
int mapxSize, mapySize, ignore1, ignore2;
p0->get(&ignore1, &ignore2, &mapxSize, &mapySize);
// (*result_map)->reserve(mapxSize*mapySize); // can't be any bigger than this
int grain_size;
#ifdef _DEBUG
grain_size = gMapXSize / 4;
#else
grain_size = gGrainSize;
#endif
for(nthreads = gThreadsLow; nthreads <= gThreadsHigh; nthreads++) {
tbb::task_scheduler_init init(nthreads);
if(gIsGraphicalVersion) {
RPolygon *xp = new RPolygon(0, 0, gMapXSize-1, gMapYSize-1, 0, 0, 0); // Clear the output space
delete xp;
}
// push the map size as the first polygon,
(*result_map)->push_back(RPolygon(0,0,mapxSize, mapySize));
t0 = tbb::tick_count::now();
tbb::parallel_for (blocked_range_with_maps<int>(0,(int)(mapxSize+1),grain_size, polymap1, polymap2), ApplySplitOverlayCV((*result_map), polymap1, polymap2));
t1 = tbb::tick_count::now();
domainSplitParallelTime = (t1-t0).seconds()*1000;
cout << "Splitting parallel with concurrent_vector and ";
if(automatic_threadcount) cout << "automatic";
else cout << nthreads;
cout << ((nthreads == 1) ? " thread" : " threads");
cout << " took " << domainSplitParallelTime << " msec : speedup over serial " << (gSerialTime / domainSplitParallelTime) << std::endl;
if(gCsvFile.is_open()) {
gCsvFile << "," << domainSplitParallelTime;
}
#if _DEBUG
{
Polygon_map_t s_result_map;
for(concurrent_Polygon_map_t::const_iterator ci = (*result_map)->begin(); ci != (*result_map)->end(); ++ci) {
s_result_map.push_back(*ci);
}
CheckPolygonMap(&s_result_map);
ComparePolygonMaps(&s_result_map, gResultMap);
}
#endif
(*result_map)->clear();
}
if(gCsvFile.is_open()) {
gCsvFile << std::endl;
}
}
// ------------------------------------------------------
class ApplySplitOverlayETS {
Polygon_map_t *m_map1, *m_map2;
ETS_Polygon_map_t *m_resultMap;
public:
/*!
* @brief functor for columnar parallel version
* @param[in] r range of map to be operated on
*/
void operator()(blocked_range_with_maps<int> & r) const {
// get yMapSize
int r1, g1, b1, r2, g2, b2;
int myr=-1;
int myg=-1;
int myb=-1;
int i1, i2, i3, yMapSize;
(*m_map1)[0].get(&i1, &i2, &i3, &yMapSize);
Flagged_map_t &fmap1 = r.map1();
Flagged_map_t &fmap2 = r.map2();
// When intersecting polygons from fmap1 and fmap2, if BOTH are flagged
// as duplicate, don't add the result to the output map. We can still
// intersect them, because we are keeping track of how much of the polygon
// is left over from intersecting, and quitting when the polygon is
// used up.
for(unsigned int ii=0; ii < fmap1.size(); ii++) {
RPolygon *p1 = fmap1[ii].p();
bool is_dup = fmap1[ii].isDuplicate();
int parea = p1->area();
p1->getColor(&r1, &g1, &b1);
for(unsigned int jj=0;(jj < fmap2.size()) && (parea > 0); jj++) {
int xl, yl, xh, yh;
RPolygon *p2 = fmap2[jj].p();
if(PolygonsOverlap(p1, p2, xl, yl, xh, yh)) {
if(!(is_dup && fmap2[jj].isDuplicate())) {
p2->getColor(&r2, &g2, &b2);
myr = r1 + r2;
myg = g1 + g2;
myb = b1 + b2;
(*m_resultMap).local().push_back(RPolygon(xl, yl, xh, yh, myr, myg, myb));
}
parea -= (xh-xl+1)*(yh-yl+1);
}
}
}
}
ApplySplitOverlayETS(ETS_Polygon_map_t *resultMap, Polygon_map_t *map1, Polygon_map_t *map2 ) :
m_resultMap(resultMap), m_map1(map1), m_map2(map2) {}
};
/*!
* @brief intersects two maps strip-wise, accumulating into an ets variable
*
* @param[out] resultMap output map (must be allocated)
* @param[in] polymap1 map to be intersected
* @param[in] polymap2 map to be intersected
*/
void SplitParallelOverlayETS(ETS_Polygon_map_t **result_map, Polygon_map_t *polymap1, Polygon_map_t *polymap2) {
int nthreads;
bool automatic_threadcount = false;
double domainSplitParallelTime;
tbb::tick_count t0, t1;
if(gThreadsLow == THREADS_UNSET || gThreadsLow == tbb::task_scheduler_init::automatic ) {
gThreadsLow = gThreadsHigh = tbb::task_scheduler_init::automatic;
automatic_threadcount = true;
}
*result_map = new ETS_Polygon_map_t;
RPolygon *p0 = &((*polymap1)[0]);
int mapxSize, mapySize, ignore1, ignore2;
p0->get(&ignore1, &ignore2, &mapxSize, &mapySize);
// (*result_map)->reserve(mapxSize*mapySize); // can't be any bigger than this
int grain_size;
#ifdef _DEBUG
grain_size = gMapXSize / 4;
#else
grain_size = gGrainSize;
#endif
for(nthreads = gThreadsLow; nthreads <= gThreadsHigh; nthreads++) {
tbb::task_scheduler_init init(nthreads);
if(gIsGraphicalVersion) {
RPolygon *xp = new RPolygon(0, 0, gMapXSize-1, gMapYSize-1, 0, 0, 0); // Clear the output space
delete xp;
}
// push the map size as the first polygon,
// This polygon needs to be first, so we can push it at the start of a combine.
// (*result_map)->local.push_back(RPolygon(0,0,mapxSize, mapySize));
t0 = tbb::tick_count::now();
tbb::parallel_for (blocked_range_with_maps<int>(0,(int)(mapxSize+1),grain_size, polymap1, polymap2), ApplySplitOverlayETS((*result_map), polymap1, polymap2));
t1 = tbb::tick_count::now();
domainSplitParallelTime = (t1-t0).seconds()*1000;
cout << "Splitting parallel with ETS and ";
if(automatic_threadcount) cout << "automatic";
else cout << nthreads;
cout << ((nthreads == 1) ? " thread" : " threads");
cout << " took " << domainSplitParallelTime << " msec : speedup over serial " << (gSerialTime / domainSplitParallelTime) << std::endl;
if(gCsvFile.is_open()) {
gCsvFile << "," << domainSplitParallelTime;
}
#if _DEBUG
{
Polygon_map_t s_result_map;
flattened2d<ETS_Polygon_map_t> psv = flatten2d(**result_map);
s_result_map.push_back(RPolygon(0,0,mapxSize, mapySize));
for(flattened2d<ETS_Polygon_map_t>::const_iterator ci = psv.begin(); ci != psv.end(); ++ci) {
s_result_map.push_back(*ci);
}
CheckPolygonMap(&s_result_map);
ComparePolygonMaps(&s_result_map, gResultMap);
}
#endif
(*result_map)->clear();
}
if(gCsvFile.is_open()) {
gCsvFile << std::endl;
}
}