Paul Leroy
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bfe48528a2
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Work on lighting
Only keep ambient and diffuse ate the current time
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2024-04-09 16:50:08 +02:00 |
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Paul Leroy
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51b9753ebb
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Draw depending on the context (2D or 3D) removes display bug
Begin to play with colors
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2024-04-09 14:04:36 +02:00 |
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Paul Leroy
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16ecfec086
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highlight the points of one single grain, dialog improvement
drawSurfaces, drawLines, drawPoints, setGLPointSize parameters
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2024-03-27 17:29:32 +01:00 |
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Paul Leroy
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625e72b899
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Ellipsoid fitting OK
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2024-03-25 22:52:39 +01:00 |
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Paul Leroy
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28b478ef87
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rename shaders
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2024-03-19 21:56:01 +01:00 |
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Paul Leroy
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99d93ef114
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draw a sphere at a local maximum with the associated color
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2024-03-19 11:21:37 +01:00 |
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