Ellipsoid fitting OK
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@@ -54,13 +54,13 @@ public:
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enum Method{
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DIRECT = 0};
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bool explicitToImplicit();
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bool explicitToImplicit(const Eigen::Array3f& center, const Eigen::Array3f& radii, const Eigen::Matrix3f &rotationMatrix, Eigen::ArrayXd& parameters);
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bool implicitToExplicit();
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bool implicitToExplicit(const Eigen::ArrayXd& parameters, Eigen::Array3f& center, Eigen::Array3f& radii, Eigen::Matrix3f& rotationMatrix);
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Eigen::ArrayXf directFit(const Eigen::ArrayX3f &xyz);
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Eigen::ArrayXd directFit(const Eigen::ArrayX3d& xyz);
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bool fitEllipsoidToGrain(int grainIndex, const Method& method=DIRECT);
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bool fitEllipsoidToGrain(const int grainIndex, Eigen::Array3f& center, Eigen::Array3f& radii, Eigen::Matrix3f& rotationMatrix, const Method& method=DIRECT);
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// DRAW
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@@ -71,7 +71,7 @@ public:
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void setUniformValueColor(const ccColor::Rgba &color);
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bool drawSphere(CC_DRAW_CONTEXT &context, int colorIndex=0);
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bool drawEllipsoids(CC_DRAW_CONTEXT &context);
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bool initProgram(QOpenGLContext* context);
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@@ -94,6 +94,10 @@ public:
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// Default path to the shader files
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QString m_shaderPath;
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std::vector<Eigen::Array3f> m_center;
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std::vector<Eigen::Array3f> m_radii;
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std::vector<Eigen::Matrix3f> m_rotationMatrix;
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};
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#endif // GRAINSASELLIPSOIDS_H
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