mirror of
https://github.com/greg7mdp/parallel-hashmap.git
synced 2026-08-30 00:50:38 +08:00
reorganize headers and start adding btree support
This commit is contained in:
Vendored
-280
@@ -643,78 +643,6 @@ DecomposePairImpl(F&& f, std::pair<std::tuple<K>, V> p) {
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} // namespace memory_internal
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// Helper functions for asan and msan.
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// ----------------------------------------------------------------------------
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inline void SanitizerPoisonMemoryRegion(const void* m, size_t s) {
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#ifdef ADDRESS_SANITIZER
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ASAN_POISON_MEMORY_REGION(m, s);
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#endif
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#ifdef MEMORY_SANITIZER
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__msan_poison(m, s);
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#endif
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(void)m;
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(void)s;
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}
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inline void SanitizerUnpoisonMemoryRegion(const void* m, size_t s) {
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#ifdef ADDRESS_SANITIZER
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ASAN_UNPOISON_MEMORY_REGION(m, s);
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#endif
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#ifdef MEMORY_SANITIZER
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__msan_unpoison(m, s);
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#endif
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(void)m;
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(void)s;
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}
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template <typename T>
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inline void SanitizerPoisonObject(const T* object) {
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SanitizerPoisonMemoryRegion(object, sizeof(T));
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}
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template <typename T>
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inline void SanitizerUnpoisonObject(const T* object) {
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SanitizerUnpoisonMemoryRegion(object, sizeof(T));
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}
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// ----------------------------------------------------------------------------
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// Allocates at least n bytes aligned to the specified alignment.
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// Alignment must be a power of 2. It must be positive.
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//
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// Note that many allocators don't honor alignment requirements above certain
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// threshold (usually either alignof(std::max_align_t) or alignof(void*)).
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// Allocate() doesn't apply alignment corrections. If the underlying allocator
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// returns insufficiently alignment pointer, that's what you are going to get.
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// ----------------------------------------------------------------------------
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template <size_t Alignment, class Alloc>
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void* Allocate(Alloc* alloc, size_t n) {
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static_assert(Alignment > 0, "");
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assert(n && "n must be positive");
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struct alignas(Alignment) M {};
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using A = typename phmap::allocator_traits<Alloc>::template rebind_alloc<M>;
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using AT = typename phmap::allocator_traits<Alloc>::template rebind_traits<M>;
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A mem_alloc(*alloc);
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void* p = AT::allocate(mem_alloc, (n + sizeof(M) - 1) / sizeof(M));
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assert(reinterpret_cast<uintptr_t>(p) % Alignment == 0 &&
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"allocator does not respect alignment");
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return p;
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}
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// ----------------------------------------------------------------------------
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// The pointer must have been previously obtained by calling
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// Allocate<Alignment>(alloc, n).
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// ----------------------------------------------------------------------------
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template <size_t Alignment, class Alloc>
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void Deallocate(Alloc* alloc, void* p, size_t n) {
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static_assert(Alignment > 0, "");
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assert(n && "n must be positive");
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struct alignas(Alignment) M {};
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using A = typename phmap::allocator_traits<Alloc>::template rebind_alloc<M>;
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using AT = typename phmap::allocator_traits<Alloc>::template rebind_traits<M>;
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A mem_alloc(*alloc);
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AT::deallocate(mem_alloc, static_cast<M*>(p),
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(n + sizeof(M) - 1) / sizeof(M));
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}
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// ----------------------------------------------------------------------------
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// R A W _ H A S H _ S E T
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@@ -3549,214 +3477,6 @@ DecomposeValue(F&& f, Arg&& arg) {
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}
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namespace memory_internal {
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// ----------------------------------------------------------------------------
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// If Pair is a standard-layout type, OffsetOf<Pair>::kFirst and
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// OffsetOf<Pair>::kSecond are equivalent to offsetof(Pair, first) and
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// offsetof(Pair, second) respectively. Otherwise they are -1.
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//
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// The purpose of OffsetOf is to avoid calling offsetof() on non-standard-layout
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// type, which is non-portable.
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// ----------------------------------------------------------------------------
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template <class Pair, class = std::true_type>
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struct OffsetOf {
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static constexpr size_t kFirst = (size_t)-1;
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static constexpr size_t kSecond = (size_t)-1;
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};
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template <class Pair>
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struct OffsetOf<Pair, typename std::is_standard_layout<Pair>::type>
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{
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static constexpr size_t kFirst = offsetof(Pair, first);
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static constexpr size_t kSecond = offsetof(Pair, second);
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};
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// ----------------------------------------------------------------------------
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template <class K, class V>
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struct IsLayoutCompatible
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{
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private:
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struct Pair {
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K first;
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V second;
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};
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// Is P layout-compatible with Pair?
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template <class P>
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static constexpr bool LayoutCompatible() {
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return std::is_standard_layout<P>() && sizeof(P) == sizeof(Pair) &&
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alignof(P) == alignof(Pair) &&
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memory_internal::OffsetOf<P>::kFirst ==
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memory_internal::OffsetOf<Pair>::kFirst &&
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memory_internal::OffsetOf<P>::kSecond ==
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memory_internal::OffsetOf<Pair>::kSecond;
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}
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public:
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// Whether pair<const K, V> and pair<K, V> are layout-compatible. If they are,
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// then it is safe to store them in a union and read from either.
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static constexpr bool value = std::is_standard_layout<K>() &&
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std::is_standard_layout<Pair>() &&
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memory_internal::OffsetOf<Pair>::kFirst == 0 &&
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LayoutCompatible<std::pair<K, V>>() &&
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LayoutCompatible<std::pair<const K, V>>();
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};
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} // namespace memory_internal
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// ----------------------------------------------------------------------------
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// The internal storage type for key-value containers like flat_hash_map.
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//
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// It is convenient for the value_type of a flat_hash_map<K, V> to be
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// pair<const K, V>; the "const K" prevents accidental modification of the key
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// when dealing with the reference returned from find() and similar methods.
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// However, this creates other problems; we want to be able to emplace(K, V)
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// efficiently with move operations, and similarly be able to move a
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// pair<K, V> in insert().
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//
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// The solution is this union, which aliases the const and non-const versions
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// of the pair. This also allows flat_hash_map<const K, V> to work, even though
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// that has the same efficiency issues with move in emplace() and insert() -
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// but people do it anyway.
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//
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// If kMutableKeys is false, only the value member can be accessed.
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//
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// If kMutableKeys is true, key can be accessed through all slots while value
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// and mutable_value must be accessed only via INITIALIZED slots. Slots are
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// created and destroyed via mutable_value so that the key can be moved later.
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//
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// Accessing one of the union fields while the other is active is safe as
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// long as they are layout-compatible, which is guaranteed by the definition of
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// kMutableKeys. For C++11, the relevant section of the standard is
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// https://timsong-cpp.github.io/cppwp/n3337/class.mem#19 (9.2.19)
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// ----------------------------------------------------------------------------
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template <class K, class V>
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union map_slot_type
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{
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map_slot_type() {}
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~map_slot_type() = delete;
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using value_type = std::pair<const K, V>;
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using mutable_value_type = std::pair<K, V>;
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value_type value;
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mutable_value_type mutable_value;
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K key;
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};
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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template <class K, class V>
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struct map_slot_policy
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{
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using slot_type = map_slot_type<K, V>;
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using value_type = std::pair<const K, V>;
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using mutable_value_type = std::pair<K, V>;
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private:
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static void emplace(slot_type* slot) {
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// The construction of union doesn't do anything at runtime but it allows us
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// to access its members without violating aliasing rules.
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new (slot) slot_type;
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}
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// If pair<const K, V> and pair<K, V> are layout-compatible, we can accept one
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// or the other via slot_type. We are also free to access the key via
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// slot_type::key in this case.
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using kMutableKeys = memory_internal::IsLayoutCompatible<K, V>;
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public:
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static value_type& element(slot_type* slot) { return slot->value; }
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static const value_type& element(const slot_type* slot) {
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return slot->value;
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}
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static const K& key(const slot_type* slot) {
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return kMutableKeys::value ? slot->key : slot->value.first;
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}
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template <class Allocator, class... Args>
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static void construct(Allocator* alloc, slot_type* slot, Args&&... args) {
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emplace(slot);
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if (kMutableKeys::value) {
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phmap::allocator_traits<Allocator>::construct(*alloc, &slot->mutable_value,
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std::forward<Args>(args)...);
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} else {
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phmap::allocator_traits<Allocator>::construct(*alloc, &slot->value,
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std::forward<Args>(args)...);
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}
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}
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// Construct this slot by moving from another slot.
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template <class Allocator>
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static void construct(Allocator* alloc, slot_type* slot, slot_type* other) {
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emplace(slot);
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if (kMutableKeys::value) {
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phmap::allocator_traits<Allocator>::construct(
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*alloc, &slot->mutable_value, std::move(other->mutable_value));
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} else {
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phmap::allocator_traits<Allocator>::construct(*alloc, &slot->value,
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std::move(other->value));
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}
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}
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template <class Allocator>
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static void destroy(Allocator* alloc, slot_type* slot) {
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if (kMutableKeys::value) {
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phmap::allocator_traits<Allocator>::destroy(*alloc, &slot->mutable_value);
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} else {
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phmap::allocator_traits<Allocator>::destroy(*alloc, &slot->value);
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}
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}
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template <class Allocator>
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static void transfer(Allocator* alloc, slot_type* new_slot,
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slot_type* old_slot) {
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emplace(new_slot);
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if (kMutableKeys::value) {
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phmap::allocator_traits<Allocator>::construct(
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*alloc, &new_slot->mutable_value, std::move(old_slot->mutable_value));
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} else {
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phmap::allocator_traits<Allocator>::construct(*alloc, &new_slot->value,
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std::move(old_slot->value));
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}
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destroy(alloc, old_slot);
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}
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template <class Allocator>
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static void swap(Allocator* alloc, slot_type* a, slot_type* b) {
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if (kMutableKeys::value) {
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using std::swap;
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swap(a->mutable_value, b->mutable_value);
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} else {
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value_type tmp = std::move(a->value);
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phmap::allocator_traits<Allocator>::destroy(*alloc, &a->value);
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phmap::allocator_traits<Allocator>::construct(*alloc, &a->value,
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std::move(b->value));
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phmap::allocator_traits<Allocator>::destroy(*alloc, &b->value);
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phmap::allocator_traits<Allocator>::construct(*alloc, &b->value,
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std::move(tmp));
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}
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}
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template <class Allocator>
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static void move(Allocator* alloc, slot_type* src, slot_type* dest) {
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if (kMutableKeys::value) {
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dest->mutable_value = std::move(src->mutable_value);
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} else {
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phmap::allocator_traits<Allocator>::destroy(*alloc, &dest->value);
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phmap::allocator_traits<Allocator>::construct(*alloc, &dest->value,
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std::move(src->value));
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}
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}
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template <class Allocator>
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static void move(Allocator* alloc, slot_type* first, slot_type* last,
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slot_type* result) {
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for (slot_type *src = first, *dest = result; src != last; ++src, ++dest)
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move(alloc, src, dest);
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}
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};
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// --------------------------------------------------------------------------
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// Policy: a policy defines how to perform different operations on
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// the slots of the hashtable (see hash_policy_traits.h for the full interface
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