- **Dump/load** feature: when a hash map stores data that is `std::trivially_copyable`, the table can be dumped to disk and restored as a single array, very efficiently, and without requiring any hash computation. This is typically about 10 times faster than doing element-wise serialization to disk, but it will use 10% to 60% extra disk space. See `examples/serialize.cc`.
- **Tested** on Windows (vs2015 & vs2017, vs2019, Intel compiler 18 and 19), linux (g++ 4.8.4, 5, 6, 7, 8, clang++ 3.9, 4.0, 5.0) and MacOS (g++ and clang++) - click on travis and appveyor icons above for detailed test status.
The hashmaps provided here are built upon those open sourced by Google in the Abseil library. They use closed hashing, where values are stored directly into a memory array, avoiding memory indirections. By using parallel SSE2 instructions, these hashmaps are able to look up items by checking 16 slots in parallel, allowing the implementation to remain fast even when the table is filled up to 87.5% capacity.
> **IMPORTANT:** This repository borrows code from the [abseil-cpp](https://github.com/abseil/abseil-cpp) repository, with modifications, and may behave differently from the original. This repository is an independent work, with no guarantees implied or provided by the authors. Please visit [abseil-cpp](https://github.com/abseil/abseil-cpp) for the official Abseil libraries.
If you are using Visual Studio, you probably want to add `phmap.natvis` to your projects. This will allow for a clear display of the hash table contents in the debugger.
> A cmake configuration files (CMakeLists.txt) is provided for building the tests and examples. Command for building and running the tests is: `mkdir build && cd build && cmake -DPHMAP_BUILD_TESTS=ON -DPHMAP_BUILD_EXAMPLES=ON .. && cmake --build . && make test`
The full types with template parameters can be found in the [parallel_hashmap/phmap_fwd_decl.h](https://raw.githubusercontent.com/greg7mdp/parallel-hashmap/master/parallel_hashmap/phmap_fwd_decl.h) header, which is useful for forward declaring the Parallel Hashmaps when necessary.
- The `flat` hash maps may move the keys and values in memory. So if you keep a pointer to something inside a `flat` hash map, this pointer may become invalid when the map is mutated. The `node` hash maps don't, and should be used instead if this is a problem.
- The `flat` hash maps will use less memory, and usually be faster than the `node` hash maps, so use them if you can. A possible exception is when the values inserted in the hash map are large (say more than 100 bytes [*needs testing*]).
- The `parallel` hash maps are preferred when you have a few hash maps that will store a very large number of values. The `non-parallel` hash maps are preferred if you have a large number of hash maps, each storing a relatively small number of values.
- The default hash framework is std::hash, not absl::Hash. However, if you prefer the default to be the Abseil hash framework, include the Abseil headers before `phmap.h` and define the preprocessor macro `PHMAP_USE_ABSL_HASHEQ`.
- The `erase(iterator)` and `erase(const_iterator)` both return an iterator to the element following the removed element, as does the std::unordered_map. A non-standard `void _erase(iterator)` is provided in case the return value is not needed.
- No new types, such as `absl::string_view`, are provided. All types with a `std::hash<>` implementation are supported by phmap tables (including `std::string_view` of course if your compiler provides it).
- The Abseil hash tables internally randomize a hash seed, so that the table iteration order is non-deterministic. This can be useful to prevent *Denial Of Service* attacks when a hash table is used for a customer facing web service, but it can make debugging more difficult. The *phmap* hashmaps by default do **not** implement this randomization, but it can be enabled by adding `#define PHMAP_NON_DETERMINISTIC 1` before including the header `phmap.h` (as is done in raw_hash_set_test.cc).
- Unlike the Abseil hash maps, we do an internal mixing of the hash value provided. This prevents serious degradation of the hash table performance when the hash function provided by the user has poor entropy distribution. The cost in performance is very minimal, and this helps provide reliable performance even with *not so good* hash functions.
- *load_factor()* is the ratio: `size() / bucket_count()`. It varies between 0.4375 (just after the resize) to 0.875 (just before the resize). The size of the bucket array doubles at each resize.
- the additional peak memory usage (when resizing) corresponds the the old bucket array (half the size of the new one, hence the 0.5), which contains the values to be copied to the new bucket array, and which is freed when the values have been copied.
- the *parallel* hashmaps, when created with a template parameter N=4, create 16 submaps. When the hash values are well distributed, and in single threaded mode, only one of these 16 submaps resizes at any given time, hence the factor `0.03` roughly equal to `0.5 / 16`
- Inject a specialization of `std::hash` for the class into the "std" namespace. We provide a convenient and small header `phmap_utils.h` which allows to easily add such specializations.
The `std::hash` specialization for `Person` combines the hash values for both first and last name and age, using the convenient phmap::HashState() function, and returns the combined hash value.
Parallel Hashmap containers follow the thread safety rules of the Standard C++ library. In Particular:
- A single phmap hash table is thread safe for reading from multiple threads. For example, given a hash table A, it is safe to read A from thread 1 and from thread 2 simultaneously.
- If a single hash table is being written to by one thread, then all reads and writes to that hash table on the same or other threads must be protected. For example, given a hash table A, if thread 1 is writing to A, then thread 2 must be prevented from reading from or writing to A.
- It is safe to read and write to one instance of a type even if another thread is reading or writing to a different instance of the same type. For example, given hash tables A and B of the same type, it is safe if A is being written in thread 1 and B is being read in thread 2.
- The *parallel* tables can be made internally thread-safe for concurrent write access, by providing a synchronization type (for example [std::mutex](https://en.cppreference.com/w/cpp/thread/mutex)) as the last template argument. Because locking is performed at the *submap* level, a high level of concurrency can still be achieved. However please be aware that returned iterators are not protected by the mutex, so they cannot be used reliably on a hash map which can be changed by another thread. Again, the internal synchronization does not allow to retrieve data from a table that is being modified in another thread.
## Using the Parallel Hashmap from languages other than C++
While C++ is the native language of the Parallel Hashmap, we welcome bindings making it available for other languages. One such implementation has been created for Python and is described below:
- [GetPy - A Simple, Fast, and Small Hash Map for Python](https://github.com/atom-moyer/getpy): GetPy is a thin and robust binding to The Parallel Hashmap (https://github.com/greg7mdp/parallel-hashmap.git) which is the current state of the art for minimal memory overhead and fast runtime speed. The binding layer is supported by PyBind11 (https://github.com/pybind/pybind11.git) which is fast to compile and simple to extend. Serialization is handled by Cereal (https://github.com/USCiLab/cereal.git) which supports streaming binary serialization, a critical feature for the large hash maps this package is designed to support.