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f90833f5fa
Currently, the logic for exporting symbols is rather complicated: when tests are enabled internal symbols are exported in addition to the public symbols. Such logic causes several problems. (1) Test binaries link against a Ceres build that is different from the final release since fewer optimizations are applied if more symbols are exported. (2) Also, some toolchains hide symbols by default breaking the existing logic eventually causing linker errors. Since internal symbols are not intended to be used outside of the project, we can compile them into object files and use exactly the same binary code both for the final build and the tests without relying on conditionals. By default, all symbols are now hidden unless annotated as public. Internal symbols are explicitly marked as not being exported in case users chose not to hide symbols by default. Change-Id: I589dd10be2f6f438508783cf99d141af0120057b
134 lines
5.1 KiB
C++
134 lines
5.1 KiB
C++
// Ceres Solver - A fast non-linear least squares minimizer
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// Copyright 2015 Google Inc. All rights reserved.
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// http://ceres-solver.org/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors may be
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// used to endorse or promote products derived from this software without
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// specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: sameeragarwal@google.com (Sameer Agarwal)
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#ifndef CERES_INTERNAL_BLOCK_RANDOM_ACCESS_SPARSE_MATRIX_H_
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#define CERES_INTERNAL_BLOCK_RANDOM_ACCESS_SPARSE_MATRIX_H_
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#include <cstdint>
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#include <memory>
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#include <set>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "ceres/block_random_access_matrix.h"
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#include "ceres/internal/disable_warnings.h"
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#include "ceres/internal/export.h"
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#include "ceres/small_blas.h"
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#include "ceres/triplet_sparse_matrix.h"
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#include "ceres/types.h"
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namespace ceres {
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namespace internal {
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// A thread safe square block sparse implementation of
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// BlockRandomAccessMatrix. Internally a TripletSparseMatrix is used
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// for doing the actual storage. This class augments this matrix with
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// an unordered_map that allows random read/write access.
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class CERES_NO_EXPORT BlockRandomAccessSparseMatrix
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: public BlockRandomAccessMatrix {
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public:
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// blocks is an array of block sizes. block_pairs is a set of
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// <row_block_id, col_block_id> pairs to identify the non-zero cells
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// of this matrix.
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BlockRandomAccessSparseMatrix(
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const std::vector<int>& blocks,
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const std::set<std::pair<int, int>>& block_pairs);
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BlockRandomAccessSparseMatrix(const BlockRandomAccessSparseMatrix&) = delete;
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void operator=(const BlockRandomAccessSparseMatrix&) = delete;
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// The destructor is not thread safe. It assumes that no one is
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// modifying any cells when the matrix is being destroyed.
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~BlockRandomAccessSparseMatrix() override;
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// BlockRandomAccessMatrix Interface.
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CellInfo* GetCell(int row_block_id,
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int col_block_id,
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int* row,
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int* col,
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int* row_stride,
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int* col_stride) final;
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// This is not a thread safe method, it assumes that no cell is
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// locked.
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void SetZero() final;
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// Assume that the matrix is symmetric and only one half of the
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// matrix is stored.
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//
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// y += S * x
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void SymmetricRightMultiply(const double* x, double* y) const;
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// Since the matrix is square, num_rows() == num_cols().
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int num_rows() const final { return tsm_->num_rows(); }
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int num_cols() const final { return tsm_->num_cols(); }
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// Access to the underlying matrix object.
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const TripletSparseMatrix* matrix() const { return tsm_.get(); }
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TripletSparseMatrix* mutable_matrix() { return tsm_.get(); }
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private:
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int64_t IntPairToLong(int row, int col) const {
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return row * kMaxRowBlocks + col;
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}
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void LongToIntPair(int64_t index, int* row, int* col) const {
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*row = index / kMaxRowBlocks;
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*col = index % kMaxRowBlocks;
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}
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const int64_t kMaxRowBlocks;
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// row/column block sizes.
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const std::vector<int> blocks_;
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std::vector<int> block_positions_;
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// A mapping from <row_block_id, col_block_id> to the position in
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// the values array of tsm_ where the block is stored.
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typedef std::unordered_map<long int, CellInfo*> LayoutType;
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LayoutType layout_;
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// In order traversal of contents of the matrix. This allows us to
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// implement a matrix-vector which is 20% faster than using the
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// iterator in the Layout object instead.
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std::vector<std::pair<std::pair<int, int>, double*>> cell_values_;
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// The underlying matrix object which actually stores the cells.
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std::unique_ptr<TripletSparseMatrix> tsm_;
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friend class BlockRandomAccessSparseMatrixTest;
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};
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} // namespace internal
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} // namespace ceres
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#include "ceres/internal/reenable_warnings.h"
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#endif // CERES_INTERNAL_BLOCK_RANDOM_ACCESS_SPARSE_MATRIX_H_
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