Files
ceres-solver/internal/ceres/block_random_access_diagonal_matrix.cc
T
Sergiu Deitsch f90833f5fa Simplify symbol export
Currently, the logic for exporting symbols is rather complicated: when
tests are enabled internal symbols are exported in addition to the
public symbols. Such logic causes several problems. (1) Test binaries
link against a Ceres build that is different from the final release
since fewer optimizations are applied if more symbols are exported. (2)
Also, some toolchains hide symbols by default breaking the existing
logic eventually causing linker errors.

Since internal symbols are not intended to be used outside of the
project, we can compile them into object files and use exactly the same
binary code both for the final build and the tests without relying on
conditionals.

By default, all symbols are now hidden unless annotated as public.
Internal symbols are explicitly marked as not being exported in case
users chose not to hide symbols by default.

Change-Id: I589dd10be2f6f438508783cf99d141af0120057b
2022-02-14 20:19:08 +01:00

152 lines
5.3 KiB
C++

// Ceres Solver - A fast non-linear least squares minimizer
// Copyright 2015 Google Inc. All rights reserved.
// http://ceres-solver.org/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Author: sameeragarwal@google.com (Sameer Agarwal)
#include "ceres/block_random_access_diagonal_matrix.h"
#include <algorithm>
#include <memory>
#include <set>
#include <utility>
#include <vector>
#include "Eigen/Dense"
#include "ceres/internal/export.h"
#include "ceres/stl_util.h"
#include "ceres/triplet_sparse_matrix.h"
#include "ceres/types.h"
#include "glog/logging.h"
namespace ceres {
namespace internal {
using std::vector;
// TODO(sameeragarwal): Drop the dependence on TripletSparseMatrix.
BlockRandomAccessDiagonalMatrix::BlockRandomAccessDiagonalMatrix(
const vector<int>& blocks)
: blocks_(blocks) {
// Build the row/column layout vector and count the number of scalar
// rows/columns.
int num_cols = 0;
int num_nonzeros = 0;
vector<int> block_positions;
for (int i = 0; i < blocks_.size(); ++i) {
block_positions.push_back(num_cols);
num_cols += blocks_[i];
num_nonzeros += blocks_[i] * blocks_[i];
}
VLOG(1) << "Matrix Size [" << num_cols << "," << num_cols << "] "
<< num_nonzeros;
tsm_ =
std::make_unique<TripletSparseMatrix>(num_cols, num_cols, num_nonzeros);
tsm_->set_num_nonzeros(num_nonzeros);
int* rows = tsm_->mutable_rows();
int* cols = tsm_->mutable_cols();
double* values = tsm_->mutable_values();
int pos = 0;
for (int i = 0; i < blocks_.size(); ++i) {
const int block_size = blocks_[i];
layout_.push_back(new CellInfo(values + pos));
const int block_begin = block_positions[i];
for (int r = 0; r < block_size; ++r) {
for (int c = 0; c < block_size; ++c, ++pos) {
rows[pos] = block_begin + r;
cols[pos] = block_begin + c;
}
}
}
}
// Assume that the user does not hold any locks on any cell blocks
// when they are calling SetZero.
BlockRandomAccessDiagonalMatrix::~BlockRandomAccessDiagonalMatrix() {
STLDeleteContainerPointers(layout_.begin(), layout_.end());
}
CellInfo* BlockRandomAccessDiagonalMatrix::GetCell(int row_block_id,
int col_block_id,
int* row,
int* col,
int* row_stride,
int* col_stride) {
if (row_block_id != col_block_id) {
return nullptr;
}
const int stride = blocks_[row_block_id];
// Each cell is stored contiguously as its own little dense matrix.
*row = 0;
*col = 0;
*row_stride = stride;
*col_stride = stride;
return layout_[row_block_id];
}
// Assume that the user does not hold any locks on any cell blocks
// when they are calling SetZero.
void BlockRandomAccessDiagonalMatrix::SetZero() {
if (tsm_->num_nonzeros()) {
VectorRef(tsm_->mutable_values(), tsm_->num_nonzeros()).setZero();
}
}
void BlockRandomAccessDiagonalMatrix::Invert() {
double* values = tsm_->mutable_values();
for (int i = 0; i < blocks_.size(); ++i) {
const int block_size = blocks_[i];
MatrixRef block(values, block_size, block_size);
block = block.selfadjointView<Eigen::Upper>().llt().solve(
Matrix::Identity(block_size, block_size));
values += block_size * block_size;
}
}
void BlockRandomAccessDiagonalMatrix::RightMultiply(const double* x,
double* y) const {
CHECK(x != nullptr);
CHECK(y != nullptr);
const double* values = tsm_->values();
for (int i = 0; i < blocks_.size(); ++i) {
const int block_size = blocks_[i];
ConstMatrixRef block(values, block_size, block_size);
VectorRef(y, block_size).noalias() += block * ConstVectorRef(x, block_size);
x += block_size;
y += block_size;
values += block_size * block_size;
}
}
} // namespace internal
} // namespace ceres