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Add BlockRandomAccessCRSMatrix.
Change-Id: I4b88402e2216c6ea2728472e2f89479d368dbd4b
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@@ -74,7 +74,6 @@ class BlockRandomAccessSparseMatrix : public BlockRandomAccessMatrix {
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// This is not a thread safe method, it assumes that no cell is
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// locked.
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virtual void SetZero();
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virtual bool IsThreadSafe() const { return true; }
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// Since the matrix is square, num_rows() == num_cols().
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virtual int num_rows() const { return tsm_->num_rows(); }
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