mirror of
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242 lines
8.0 KiB
C++
242 lines
8.0 KiB
C++
/*
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Copyright (c) 2006, Michael Kazhdan and Matthew Bolitho
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list of
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conditions and the following disclaimer. Redistributions in binary form must reproduce
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the above copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the distribution.
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Neither the name of the Johns Hopkins University nor the names of its contributors
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may be used to endorse or promote products derived from this software without specific
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prior writften permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
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DAMAGE.
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*/
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#ifndef POINT_STREAM_INCLUDED
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#define POINT_STREAM_INCLUDED
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#include "Ply.h"
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#include "Geometry.h"
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template< class Real >
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class OrientedPointStream
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{
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public:
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virtual ~OrientedPointStream( void ){}
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virtual void reset( void ) = 0;
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virtual bool nextPoint( OrientedPoint3D< Real >& p ) = 0;
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virtual int nextPoints( OrientedPoint3D< Real >* p , int count )
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{
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int c=0;
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for( int i=0 ; i<count ; i++ , c++ ) if( !nextPoint( p[i] ) ) break;
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return c;
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}
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void boundingBox( Point3D< Real >& min , Point3D< Real >& max )
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{
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bool first = true;
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OrientedPoint3D< Real > p;
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while( nextPoint( p ) )
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{
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for( int i=0 ; i<3 ; i++ )
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{
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if( first || p.p[i]<min[i] ) min[i] = p.p[i];
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if( first || p.p[i]>max[i] ) max[i] = p.p[i];
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}
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first = false;
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}
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reset();
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}
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};
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template< class Real , class Data >
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class OrientedPointStreamWithData : public OrientedPointStream< Real >
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{
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public:
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virtual ~OrientedPointStreamWithData( void ){}
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virtual void reset( void ) = 0;
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virtual bool nextPoint( OrientedPoint3D< Real >& p , Data& d ) = 0;
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virtual bool nextPoint( OrientedPoint3D< Real >& p ){ Data d ; return nextPoint( p , d ); }
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virtual int nextPoints( OrientedPoint3D< Real >* p , Data* d , int count )
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{
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int c=0;
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for( int i=0 ; i<count ; i++ , c++ ) if( !nextPoint( p[i] , d[i] ) ) break;
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return c;
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}
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virtual int nextPoints( OrientedPoint3D< Real >* p , int count ){ return OrientedPointStream< Real >::nextPoints( p , count ); }
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};
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template< class Real >
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class TransformedOrientedPointStream : public OrientedPointStream< Real >
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{
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XForm4x4< Real > _xForm;
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XForm3x3< Real > _normalXForm;
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OrientedPointStream< Real >& _stream;
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public:
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TransformedOrientedPointStream( XForm4x4< Real > xForm , OrientedPointStream< Real >& stream ) : _xForm(xForm) , _stream(stream)
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{
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for( int i=0 ; i<3 ; i++ ) for( int j=0 ; j<3 ; j++ ) _normalXForm(i,j) = _xForm(i,j);
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_normalXForm = _normalXForm.transpose().inverse();
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};
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virtual void reset( void ){ _stream.reset(); }
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virtual bool nextPoint( OrientedPoint3D< Real >& p )
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{
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bool ret = _stream.nextPoint( p );
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p.p = _xForm * p.p , p.n = _normalXForm * p.n;
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return ret;
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}
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};
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template< class Real , class Data >
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class TransformedOrientedPointStreamWithData : public OrientedPointStreamWithData< Real , Data >
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{
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XForm4x4< Real > _xForm;
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XForm3x3< Real > _normalXForm;
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OrientedPointStreamWithData< Real , Data >& _stream;
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public:
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TransformedOrientedPointStreamWithData( XForm4x4< Real > xForm , OrientedPointStreamWithData< Real , Data >& stream ) : _xForm(xForm) , _stream(stream)
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{
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for( int i=0 ; i<3 ; i++ ) for( int j=0 ; j<3 ; j++ ) _normalXForm(i,j) = _xForm(i,j);
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_normalXForm = _normalXForm.transpose().inverse();
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};
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virtual void reset( void ){ _stream.reset(); }
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virtual bool nextPoint( OrientedPoint3D< Real >& p , Data& d )
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{
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bool ret = _stream.nextPoint( p , d );
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p.p = _xForm * p.p , p.n = _normalXForm * p.n;
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return ret;
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}
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};
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template< class Real >
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class MemoryOrientedPointStream : public OrientedPointStream< Real >
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{
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const OrientedPoint3D< Real >* _points;
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size_t _pointCount;
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size_t _current;
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public:
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MemoryOrientedPointStream( size_t pointCount , const OrientedPoint3D< Real >* points );
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~MemoryOrientedPointStream( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p );
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};
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template< class Real , class Data >
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class MemoryOrientedPointStreamWithData : public OrientedPointStreamWithData< Real , Data >
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{
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const std::pair< OrientedPoint3D< Real > , Data >* _points;
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size_t _pointCount;
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size_t _current;
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public:
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MemoryOrientedPointStreamWithData( size_t pointCount , const std::pair< OrientedPoint3D< Real > , Data >* points );
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~MemoryOrientedPointStreamWithData( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p , Data& d );
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};
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template< class Real >
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class ASCIIOrientedPointStream : public OrientedPointStream< Real >
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{
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FILE* _fp;
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public:
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ASCIIOrientedPointStream( const char* fileName );
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~ASCIIOrientedPointStream( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p );
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};
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template< class Real , class Data >
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class ASCIIOrientedPointStreamWithData : public OrientedPointStreamWithData< Real , Data >
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{
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FILE* _fp;
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Data (*_readData)( FILE* );
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public:
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ASCIIOrientedPointStreamWithData( const char* fileName , Data (*readData)( FILE* ) );
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~ASCIIOrientedPointStreamWithData( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p , Data& d );
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};
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template< class Real , class RealOnDisk=Real >
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class BinaryOrientedPointStream : public OrientedPointStream< Real >
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{
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FILE* _fp;
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static const int POINT_BUFFER_SIZE=1024;
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OrientedPoint3D< RealOnDisk > _pointBuffer[ POINT_BUFFER_SIZE ];
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int _pointsInBuffer , _currentPointIndex;
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public:
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BinaryOrientedPointStream( const char* filename );
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~BinaryOrientedPointStream( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p );
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};
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template< class Real , class Data , class RealOnDisk=Real , class DataOnDisk=Data >
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class BinaryOrientedPointStreamWithData : public OrientedPointStreamWithData< Real , Data >
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{
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FILE* _fp;
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static const int POINT_BUFFER_SIZE=1024;
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std::pair< OrientedPoint3D< RealOnDisk > , DataOnDisk > _pointBuffer[ POINT_BUFFER_SIZE ];
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int _pointsInBuffer , _currentPointIndex;
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public:
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BinaryOrientedPointStreamWithData( const char* filename );
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~BinaryOrientedPointStreamWithData( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p , Data& d );
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};
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template< class Real >
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class PLYOrientedPointStream : public OrientedPointStream< Real >
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{
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char* _fileName;
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PlyFile* _ply;
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int _nr_elems;
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char **_elist;
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int _pCount , _pIdx;
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void _free( void );
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public:
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PLYOrientedPointStream( const char* fileName );
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~PLYOrientedPointStream( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p );
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};
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template< class Real , class Data >
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class PLYOrientedPointStreamWithData : public OrientedPointStreamWithData< Real , Data >
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{
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struct _PlyOrientedVertexWithData : public PlyOrientedVertex< Real > { Data data; };
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char* _fileName;
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PlyFile* _ply;
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int _nr_elems;
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char **_elist;
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PlyProperty* _dataProperties;
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int _dataPropertiesCount;
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bool (*_validationFunction)( const bool* );
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int _pCount , _pIdx;
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void _free( void );
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public:
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PLYOrientedPointStreamWithData( const char* fileName , const PlyProperty* dataProperties , int dataPropertiesCount , bool (*validationFunction)( const bool* )=NULL );
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~PLYOrientedPointStreamWithData( void );
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void reset( void );
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bool nextPoint( OrientedPoint3D< Real >& p , Data& d );
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};
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#include "PointStream.inl"
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#endif // POINT_STREAM_INCLUDED
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