/* Copyright (c) 2006, Michael Kazhdan and Matthew Bolitho All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Johns Hopkins University nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior writften permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef POINT_STREAM_INCLUDED #define POINT_STREAM_INCLUDED #include #include "Ply.h" #include "Geometry.h" template< class Real , int Dim > class InputPointStream { public: virtual ~InputPointStream( void ){} virtual void reset( void ) = 0; virtual bool nextPoint( Point< Real , Dim >& p ) = 0; virtual int nextPoints( Point< Real , Dim >* p , int count ) { int c=0; for( int i=0 ; i& min , Point< Real , Dim >& max ) { bool first = true; Point< Real , Dim > p; while( nextPoint( p ) ) { for( int i=0 ; imax[i] ) max[i] = p[i]; } first = false; } reset(); } }; template< class Real , int Dim > class OutputPointStream { public: virtual ~OutputPointStream( void ){} virtual void nextPoint( const Point< Real , Dim >& p ) = 0; virtual void nextPoints( const Point< Real , Dim >* p , int count ){ for( int i=0 ; i class InputPointStreamWithData : public InputPointStream< Real , Dim > { public: virtual ~InputPointStreamWithData( void ){} virtual void reset( void ) = 0; virtual bool nextPoint( Point< Real , Dim >& p , Data& d ) = 0; virtual bool nextPoint( Point< Real , Dim >& p ){ Data d ; return nextPoint( p , d ); } virtual int nextPoints( Point< Real , Dim >* p , Data* d , int count ) { int c=0; for( int i=0 ; i* p , int count ){ return InputPointStream< Real , Dim >::nextPoints( p , count ); } }; template< class Real , int Dim , class Data > class OutputPointStreamWithData : public OutputPointStream< Real , Dim > { public: virtual ~OutputPointStreamWithData( void ){} virtual void nextPoint( const Point< Real , Dim >& p , const Data& d ) = 0; virtual void nextPoint( const Point< Real , Dim >& p ){ Data d ; return nextPoint( p , d ); } virtual void nextPoints( const Point< Real , Dim >* p , const Data* d , int count ){ for( int i=0 ; i* p , int count ){ OutputPointStream< Real , Dim >::nextPoints( p , count ); } }; template< class Real , int Dim > class TransformedInputPointStream : public InputPointStream< Real , Dim > { std::function< void ( Point< Real , Dim >& ) > _xForm; InputPointStream< Real , Dim >& _stream; public: TransformedInputPointStream( std::function< void ( Point< Real , Dim >& ) > xForm , InputPointStream< Real , Dim >& stream ) : _xForm(xForm) , _stream(stream) {;} virtual void reset( void ){ _stream.reset(); } virtual bool nextPoint( Point< Real , Dim >& p ) { bool ret = _stream.nextPoint( p ); _xForm( p ); return ret; } }; template< class Real , int Dim > class TransformedOutputPointStream : public OutputPointStream< Real , Dim > { std::function< void ( Point< Real , Dim >& ) > _xForm; OutputPointStream< Real , Dim >& _stream; public: TransformedOutputPointStream( std::function< void ( Point< Real , Dim >& ) > xForm , OutputPointStream< Real , Dim >& stream ) : _xForm(xForm) , _stream(stream) {;} virtual void reset( void ){ _stream.reset(); } virtual bool nextPoint( const Point< Real , Dim >& p ) { Point< Real , Dim > _p = p; _xForm( _p ); _stream.nextPoint( _p ); } }; template< class Real , int Dim , class Data > class TransformedInputPointStreamWithData : public InputPointStreamWithData< Real , Dim , Data > { std::function< void ( Point< Real , Dim >& , Data& ) > _xForm; InputPointStreamWithData< Real , Dim , Data >& _stream; public: TransformedInputPointStreamWithData( std::function< void ( Point< Real , Dim >& , Data& ) > xForm , InputPointStreamWithData< Real , Dim , Data >& stream ) : _xForm(xForm) , _stream(stream) {;} virtual void reset( void ){ _stream.reset(); } virtual bool nextPoint( Point< Real , Dim >& p , Data& d ) { bool ret = _stream.nextPoint( p , d ); _xForm( p , d ); return ret; } }; template< class Real , int Dim , class Data > class TransformedOutputPointStreamWithData : public OutputPointStreamWithData< Real , Dim , Data > { std::function< void ( Point< Real , Dim >& , Data& ) > _xForm; OutputPointStreamWithData< Real , Dim , Data >& _stream; public: TransformedOutputPointStreamWithData( std::function< void ( Point< Real , Dim >& , Data& ) > xForm , OutputPointStreamWithData< Real , Dim , Data >& stream ) : _xForm(xForm) , _stream(stream) {;} virtual void nextPoint( const Point< Real , Dim >& p , const Data& d ) { Point< Real , Dim > _p = p; Data _d = d; _xForm( _p , _d ); _stream.nextPoint( _p , _d ); } }; template< class Real , int Dim > class MemoryInputPointStream : public InputPointStream< Real , Dim > { const Point< Real , Dim >* _points; size_t _pointCount; size_t _current; public: MemoryInputPointStream( size_t pointCount , const Point< Real , Dim >* points ); ~MemoryInputPointStream( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p ); }; template< class Real , int Dim , class Data > class MemoryInputPointStreamWithData : public InputPointStreamWithData< Real , Dim , Data > { const std::pair< Point< Real , Dim > , Data >* _points; size_t _pointCount; size_t _current; public: MemoryInputPointStreamWithData( size_t pointCount , const std::pair< Point< Real , Dim > , Data >* points ); ~MemoryInputPointStreamWithData( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p , Data& d ); }; template< class Real , int Dim > class ASCIIInputPointStream : public InputPointStream< Real , Dim > { FILE* _fp; public: ASCIIInputPointStream( const char* fileName ); ~ASCIIInputPointStream( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p ); }; template< class Real , int Dim > class ASCIIOutputPointStream : public OutputPointStream< Real , Dim > { FILE* _fp; public: ASCIIOutputPointStream( const char* fileName ); ~ASCIIOutputPointStream( void ); void nextPoint( const Point< Real , Dim >& p ); }; template< class Real , int Dim , class Data > class ASCIIInputPointStreamWithData : public InputPointStreamWithData< Real , Dim , Data > { FILE* _fp; Data (*_readData)( FILE* ); public: ASCIIInputPointStreamWithData( const char* fileName , Data (*readData)( FILE* ) ); ~ASCIIInputPointStreamWithData( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p , Data& d ); }; template< class Real , int Dim , class Data > class ASCIIOutputPointStreamWithData : public OutputPointStreamWithData< Real , Dim , Data > { FILE* _fp; void (*_writeData)( FILE* , const Data& ); public: ASCIIOutputPointStreamWithData( const char* fileName , void (*writeData)( FILE* , const Data& ) ); ~ASCIIOutputPointStreamWithData( void ); void nextPoint( const Point< Real , Dim >& p , const Data& d ); }; template< class Real , int Dim > class BinaryInputPointStream : public InputPointStream< Real , Dim > { FILE* _fp; bool (*_readPoint)( FILE* , Point< Real , Dim >& ); static bool _DefaultReadPoint( FILE* fp , Point< Real , Dim >& d ){ return fread( &d , sizeof(Point< Real , Dim >) , 1 , fp )==1; } public: BinaryInputPointStream( const char* filename , bool (*readPoint)( FILE* , Point< Real , Dim >& )=NULL ); ~BinaryInputPointStream( void ){ fclose( _fp ) , _fp=NULL; } void reset( void ){ fseek( _fp , SEEK_SET , 0 ); } bool nextPoint( Point< Real , Dim >& p ){ return _readPoint( _fp , p ); } }; template< class Real , int Dim > class BinaryOutputPointStream : public OutputPointStream< Real , Dim > { FILE* _fp; void (*_writePoint)( FILE* , const Point< Real , Dim >& ); static void _DefaultWritePoint( FILE* fp , const Point< Real , Dim >& d ){ fwrite( &d , sizeof(Point< Real , Dim >) , 1 , fp ); } public: BinaryOutputPointStream( const char* filename , void (*writePoint)( FILE* , const Point< Real , Dim >& )=NULL ); ~BinaryOutputPointStream( void ){ fclose( _fp ) , _fp=NULL; } void reset( void ){ fseek( _fp , SEEK_SET , 0 ); } void nextPoint( const Point< Real , Dim >& p ){ return _writePoint( _fp , p ); } }; template< class Real , int Dim , class Data > class BinaryInputPointStreamWithData : public InputPointStreamWithData< Real , Dim , Data > { FILE* _fp; bool (*_readPointAndData)( FILE* , Point< Real , Dim >& , Data& ); static bool _DefaultReadPointAndData( FILE* fp , Point< Real , Dim >& p , Data& d ){ return fread( &p , sizeof( Point< Real , Dim > ) , 1 , fp )==1 && fread( &d , sizeof( Data ) , 1 , fp )==1; } public: BinaryInputPointStreamWithData( const char* filename , bool (*readPointAndData)( FILE* , Point< Real , Dim >& , Data& ) = NULL ); ~BinaryInputPointStreamWithData( void ){ fclose( _fp ) , _fp=NULL; } void reset( void ){ fseek( _fp , SEEK_SET , 0 ); } bool nextPoint( Point< Real , Dim >& p , Data& d ){ return _readPointAndData( _fp , p , d ); } }; template< class Real , int Dim , class Data > class BinaryOutputPointStreamWithData : public OutputPointStreamWithData< Real , Dim , Data > { FILE* _fp; void (*_writePointAndData)( FILE* , const Point< Real , Dim >& , const Data& ); static void _DefaultWritePointAndData( FILE* fp , const Point< Real , Dim >& p , const Data& d ){ fwrite( &p , sizeof( Point< Real , Dim > ) , 1 , fp ) ; fwrite( &d , sizeof( Data ) , 1 , fp ); } public: BinaryOutputPointStreamWithData( const char* filename , void (*writePointAndData)( FILE* , const Point< Real , Dim >& , const Data& ) = NULL ); ~BinaryOutputPointStreamWithData( void ){ fclose( _fp ) , _fp=NULL; } void reset( void ){ fseek( _fp , SEEK_SET , 0 ); } void nextPoint( const Point< Real , Dim >& p , const Data& d ){ return _writePointAndData( _fp , p , d ); } }; template< class Real , int Dim > class PLYInputPointStream : public InputPointStream< Real , Dim > { char* _fileName; PlyFile* _ply; int _nr_elems; char **_elist; int _pCount , _pIdx; void _free( void ); public: PLYInputPointStream( const char* fileName ); ~PLYInputPointStream( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p ); }; template< class Real , int Dim , class Data > class PLYInputPointStreamWithData : public InputPointStreamWithData< Real , Dim , Data > { struct _PlyVertexWithData : public PlyVertex< Real , Dim > { Data data; }; char* _fileName; PlyFile* _ply; int _nr_elems; char **_elist; PlyProperty* _dataProperties; int _dataPropertiesCount; bool (*_validationFunction)( const bool* ); int _pCount , _pIdx; void _free( void ); public: PLYInputPointStreamWithData( const char* fileName , const PlyProperty* dataProperties , int dataPropertiesCount , bool (*validationFunction)( const bool* )=NULL ); ~PLYInputPointStreamWithData( void ); void reset( void ); bool nextPoint( Point< Real , Dim >& p , Data& d ); }; template< class Real , int Dim > class PLYOutputPointStream : public OutputPointStream< Real , Dim > { PlyFile* _ply; int _pCount , _pIdx; public: PLYOutputPointStream( const char* fileName , size_t count , int fileType ); ~PLYOutputPointStream( void ); void nextPoint( const Point< Real , Dim >& p ); }; template< class Real , int Dim , class Data > class PLYOutputPointStreamWithData : public OutputPointStreamWithData< Real , Dim , Data > { struct _PlyVertexWithData : public PlyVertex< Real , Dim > { Data data; }; PlyFile* _ply; int _pCount , _pIdx; public: PLYOutputPointStreamWithData( const char* fileName , size_t count , int fileType , const PlyProperty* dataProperties , int dataPropertiesCount ); ~PLYOutputPointStreamWithData( void ); void nextPoint( const Point< Real , Dim >& p , const Data& d ); }; #include "PointStream.inl" #endif // POINT_STREAM_INCLUDED