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PathPlanning/Search_based_Planning/Search_2D/D_star.py
T
2020-08-10 14:17:59 -07:00

260 lines
7.7 KiB
Python

"""
D_star 2D
@author: huiming zhou
"""
import os
import sys
import math
import matplotlib.pyplot as plt
sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
"/../../Search_based_Planning/")
from Search_based_Planning.Search_2D import plotting, env
class DStar:
def __init__(self, s_start, s_goal):
self.s_start, self.s_goal = s_start, s_goal
self.Env = env.Env()
self.Plot = plotting.Plotting(self.s_start, self.s_goal)
self.u_set = self.Env.motions
self.obs = self.Env.obs
self.x = self.Env.x_range
self.y = self.Env.y_range
self.fig = plt.figure()
self.OPEN = set()
self.t = dict()
self.PARENT = dict()
self.h = dict()
self.k = dict()
self.path = []
self.visited = set()
self.count = 0
def init(self):
for i in range(self.Env.x_range):
for j in range(self.Env.y_range):
self.t[(i, j)] = 'NEW'
self.k[(i, j)] = 0.0
self.h[(i, j)] = float("inf")
self.PARENT[(i, j)] = None
self.h[self.s_goal] = 0.0
def run(self, s_start, s_end):
self.init()
self.insert(s_end, 0)
while True:
self.process_state()
if self.t[s_start] == 'CLOSED':
break
self.path = self.extract_path(s_start, s_end)
self.Plot.plot_grid("Dynamic A* (D*)")
self.plot_path(self.path)
self.fig.canvas.mpl_connect('button_press_event', self.on_press)
plt.show()
def on_press(self, event):
x, y = event.xdata, event.ydata
if x < 0 or x > self.x - 1 or y < 0 or y > self.y - 1:
print("Please choose right area!")
else:
x, y = int(x), int(y)
print("Add obstacle at: s =", x, ",", "y =", y)
self.obs.add((x, y))
plt.plot(x, y, 'sk')
s = self.s_start
self.visited = set()
self.count += 1
while s != self.s_goal:
if self.is_collision(s, self.PARENT[s]):
self.modify(s)
continue
s = self.PARENT[s]
self.path = self.extract_path(self.s_start, self.s_goal)
self.plot_visited(self.visited)
self.plot_path(self.path)
self.fig.canvas.draw_idle()
def extract_path(self, s_start, s_end):
path = [s_start]
s = s_start
while True:
s = self.PARENT[s]
path.append(s)
if s == s_end:
return path
def process_state(self):
s = self.min_state()
self.visited.add(s)
if s is None:
return -1
k_old = self.get_k_min()
self.delete(s)
if k_old < self.h[s]:
for s_n in self.get_neighbor(s):
if self.h[s_n] <= k_old and self.h[s] > self.h[s_n] + self.cost(s_n, s):
self.PARENT[s] = s_n
self.h[s] = self.h[s_n] + self.cost(s_n, s)
if k_old == self.h[s]:
for s_n in self.get_neighbor(s):
if self.t[s_n] == 'NEW' or \
(self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)) or \
(self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n)):
self.PARENT[s_n] = s
self.insert(s_n, self.h[s] + self.cost(s, s_n))
else:
for s_n in self.get_neighbor(s):
if self.t[s_n] == 'NEW' or \
(self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)):
self.PARENT[s_n] = s
self.insert(s_n, self.h[s] + self.cost(s, s_n))
else:
if self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n):
self.insert(s, self.h[s])
else:
if self.PARENT[s_n] != s and \
self.h[s] > self.h[s_n] + self.cost(s_n, s) and \
self.t[s_n] == 'CLOSED' and \
self.h[s_n] > k_old:
self.insert(s_n, self.h[s_n])
return self.get_k_min()
def min_state(self):
"""
choose the node with the minimum k value in OPEN set.
:return: state
"""
if not self.OPEN:
return None
return min(self.OPEN, key=lambda x: self.k[x])
def get_k_min(self):
"""
calc the min k value for nodes in OPEN set.
:return: k value
"""
if not self.OPEN:
return -1
return min([self.k[x] for x in self.OPEN])
def insert(self, s, h_new):
if self.t[s] == 'NEW':
self.k[s] = h_new
elif self.t[s] == 'OPEN':
self.k[s] = min(self.k[s], h_new)
elif self.t[s] == 'CLOSED':
self.k[s] = min(self.h[s], h_new)
self.h[s] = h_new
self.t[s] = 'OPEN'
self.OPEN.add(s)
def delete(self, s):
"""
delete: move state s from OPEN set to CLOSED set.
:param s: state should be deleted
"""
if self.t[s] == 'OPEN':
self.t[s] = 'CLOSED'
self.OPEN.remove(s)
def modify(self, s):
self.modify_cost(s)
while True:
k_min = self.process_state()
if k_min >= self.h[s]:
break
def modify_cost(self, s):
if self.t[s] == 'CLOSED':
self.insert(s, self.h[self.PARENT[s]] + self.cost(s, self.PARENT[s]))
def get_neighbor(self, s):
nei_list = set()
for u in self.u_set:
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs:
nei_list.add(s_next)
return nei_list
def cost(self, s_start, s_goal):
"""
Calculate Cost for this motion
:param s_start: starting node
:param s_goal: end node
:return: Cost for this motion
:note: Cost function could be more complicate!
"""
if self.is_collision(s_start, s_goal):
return float("inf")
return math.hypot(s_goal[0] - s_start[0], s_goal[1] - s_start[1])
def is_collision(self, s_start, s_end):
if s_start in self.obs or s_end in self.obs:
return True
if s_start[0] != s_end[0] and s_start[1] != s_end[1]:
if s_end[0] - s_start[0] == s_start[1] - s_end[1]:
s1 = (min(s_start[0], s_end[0]), min(s_start[1], s_end[1]))
s2 = (max(s_start[0], s_end[0]), max(s_start[1], s_end[1]))
else:
s1 = (min(s_start[0], s_end[0]), max(s_start[1], s_end[1]))
s2 = (max(s_start[0], s_end[0]), min(s_start[1], s_end[1]))
if s1 in self.obs or s2 in self.obs:
return True
return False
def plot_path(self, path):
px = [x[0] for x in path]
py = [x[1] for x in path]
plt.plot(px, py, linewidth=2)
plt.plot(self.s_start[0], self.s_start[1], "bs")
plt.plot(self.s_goal[0], self.s_goal[1], "gs")
def plot_visited(self, visited):
color = ['gainsboro', 'lightgray', 'silver', 'darkgray',
'bisque', 'navajowhite', 'moccasin', 'wheat',
'powderblue', 'skyblue', 'lightskyblue', 'cornflowerblue']
if self.count >= len(color) - 1:
self.count = 0
for x in visited:
plt.plot(x[0], x[1], marker='s', color=color[self.count])
def main():
s_start = (5, 5)
s_goal = (45, 25)
dstar = DStar(s_start, s_goal)
dstar.run(s_start, s_goal)
if __name__ == '__main__':
main()