mirror of
https://github.com/zhm-real/PathPlanning.git
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168 lines
5.2 KiB
Python
168 lines
5.2 KiB
Python
"""
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ARA_star 2D (Anytime Repairing A*)
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@author: huiming zhou
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"""
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import os
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import sys
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sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
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"/../../Search-based Planning/")
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from Search_2D import queue
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from Search_2D import plotting
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from Search_2D import env
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class AraStar:
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def __init__(self, x_start, x_goal, e, heuristic_type):
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self.xI, self.xG = x_start, x_goal
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self.heuristic_type = heuristic_type
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self.Env = env.Env() # class Env
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self.u_set = self.Env.motions # feasible input set
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self.obs = self.Env.obs # position of obstacles
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self.e = e # initial weight
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self.g = {self.xI: 0, self.xG: float("inf")} # cost to come
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self.OPEN = queue.QueuePrior() # priority queue / OPEN
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self.CLOSED = set() # closed set
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self.INCONS = [] # incons set
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self.PARENT = {self.xI: self.xI} # relations
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self.path = [] # planning path
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self.visited = [] # order of visited nodes
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def searching(self):
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self.OPEN.put(self.xI, self.fvalue(self.xI))
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self.ImprovePath()
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self.path.append(self.extract_path())
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while self.update_e() > 1: # continue condition
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self.e -= 0.5 # increase weight
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OPEN_mid = [x for (p, x) in self.OPEN.enumerate()] + self.INCONS # combine two sets
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self.OPEN = queue.QueuePrior()
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self.OPEN.put(self.xI, self.fvalue(self.xI))
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for x in OPEN_mid:
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self.OPEN.put(x, self.fvalue(x)) # update priority
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self.INCONS = []
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self.CLOSED = set()
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self.ImprovePath() # improve path
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self.path.append(self.extract_path())
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return self.path, self.visited
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def ImprovePath(self):
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"""
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:return: a e'-suboptimal path
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"""
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visited_each = []
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while (self.fvalue(self.xG) >
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min([self.fvalue(x) for (p, x) in self.OPEN.enumerate()])):
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s = self.OPEN.get()
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if s not in self.CLOSED:
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self.CLOSED.add(s)
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for u_next in self.u_set:
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s_next = tuple([s[i] + u_next[i] for i in range(len(s))])
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if s_next not in self.obs:
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new_cost = self.g[s] + self.get_cost(s, u_next)
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if s_next not in self.g or new_cost < self.g[s_next]:
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self.g[s_next] = new_cost
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self.PARENT[s_next] = s
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visited_each.append(s_next)
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if s_next not in self.CLOSED:
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self.OPEN.put(s_next, self.fvalue(s_next))
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else:
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self.INCONS.append(s_next)
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self.visited.append(visited_each)
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def update_e(self):
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c_OPEN, c_INCONS = float("inf"), float("inf")
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if self.OPEN:
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c_OPEN = min(self.g[x] + self.Heuristic(x) for (p, x) in self.OPEN.enumerate())
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if self.INCONS:
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c_INCONS = min(self.g[x] + self.Heuristic(x) for x in self.INCONS)
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if min(c_OPEN, c_INCONS) == float("inf"):
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return 1
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return min(self.e, self.g[self.xG] / min(c_OPEN, c_INCONS))
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def fvalue(self, x):
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return self.g[x] + self.e * self.Heuristic(x)
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def extract_path(self):
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"""
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Extract the path based on the relationship of nodes.
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:return: The planning path
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"""
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path_back = [self.xG]
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x_current = self.xG
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while True:
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x_current = self.PARENT[x_current]
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path_back.append(x_current)
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if x_current == self.xI:
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break
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return list(path_back)
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@staticmethod
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def get_cost(x, u):
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"""
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Calculate cost for this motion
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:param x: current node
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:param u: input
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:return: cost for this motion
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:note: cost function could be more complicate!
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"""
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return 1
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def Heuristic(self, state):
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"""
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Calculate heuristic.
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:param state: current node (state)
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:return: heuristic
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"""
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heuristic_type = self.heuristic_type
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goal = self.xG
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if heuristic_type == "manhattan":
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return abs(goal[0] - state[0]) + abs(goal[1] - state[1])
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elif heuristic_type == "euclidean":
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return ((goal[0] - state[0]) ** 2 + (goal[1] - state[1]) ** 2) ** (1 / 2)
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else:
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print("Please choose right heuristic type!")
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def main():
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x_start = (5, 5) # Starting node
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x_goal = (45, 25) # Goal node
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arastar = AraStar(x_start, x_goal, 2.5, "manhattan")
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plot = plotting.Plotting(x_start, x_goal)
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fig_name = "Anytime Repairing A* (ARA*)"
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path, visited = arastar.searching()
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plot.animation_ara_star(path, visited, fig_name)
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if __name__ == '__main__':
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main()
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