Files
PathPlanning/Search-based Planning/Search_3D/Astar3D.py
T
yue qi a5d8c190b3 'D*'
2020-07-09 13:38:46 -07:00

124 lines
4.4 KiB
Python

# this is the three dimensional A* algo
# !/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
@author: yue qi
"""
import numpy as np
import matplotlib.pyplot as plt
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/")
from Search_3D.env3D import env
from Search_3D.utils3D import getDist, getRay, g_Space, Heuristic, getNearest, isCollide, \
cost, children, StateSpace
from Search_3D.plot_util3D import visualization
import queue
import time
class Weighted_A_star(object):
def __init__(self, resolution=0.5):
self.Alldirec = np.array([[1, 0, 0], [0, 1, 0], [0, 0, 1], [1, 1, 0], [1, 0, 1], [0, 1, 1], [1, 1, 1],
[-1, 0, 0], [0, -1, 0], [0, 0, -1], [-1, -1, 0], [-1, 0, -1], [0, -1, -1],
[-1, -1, -1],
[1, -1, 0], [-1, 1, 0], [1, 0, -1], [-1, 0, 1], [0, 1, -1], [0, -1, 1],
[1, -1, -1], [-1, 1, -1], [-1, -1, 1], [1, 1, -1], [1, -1, 1], [-1, 1, 1]])
self.env = env(resolution=resolution)
self.X = StateSpace(self.env)
self.g = g_Space(self) # key is the point, store g value
self.start, self.goal = getNearest(self.g, self.env.start), getNearest(self.g, self.env.goal)
# self.AABB = getAABB(self.env.blocks)
self.g[getNearest(self.g, self.start)] = 0 # set g(x0) = 0
self.h = Heuristic(self.g, self.goal)
self.Parent = {}
self.CLOSED = set()
self.V = []
self.done = False
self.Path = []
self.ind = 0
self.x0, self.xt = self.start, self.goal
self.OPEN = queue.QueuePrior() # store [point,priority]
self.OPEN.put(self.x0, self.g[self.x0] + self.h[self.x0]) # item, priority = g + h
self.lastpoint = self.x0
# def children(self, x):
# allchild = []
# for j in self.Alldirec:
# collide, child = isCollide(self, x, j)
# if not collide:
# allchild.append(child)
# return allchild
def run(self, N=None):
xt = self.xt
xi = self.x0
while xt not in self.CLOSED and self.OPEN: # while xt not reached and open is not empty
xi = self.OPEN.get()
if xi not in self.CLOSED:
self.V.append(np.array(xi))
self.CLOSED.add(xi) # add the point in CLOSED set
visualization(self)
allchild = children(self,xi)
for xj in allchild:
if xj not in self.CLOSED:
gi, gj = self.g[xi], self.g[xj]
a = gi + cost(self, xi, xj)
if a < gj:
self.g[xj] = a
self.Parent[xj] = xi
if (a, xj) in self.OPEN.enumerate():
# update priority of xj
self.OPEN.put(xj, a + 1 * self.h[xj])
else:
# add xj in to OPEN set
self.OPEN.put(xj, a + 1 * self.h[xj])
# For specified expanded nodes, used primarily in LRTA*
if N:
if len(self.CLOSED) % N == 0:
break
if self.ind % 100 == 0: print('number node expanded = ' + str(len(self.V)))
self.ind += 1
self.lastpoint = xi
# if the path finding is finished
if xt in self.CLOSED:
self.done = True
self.Path = self.path()
if N is None:
visualization(self)
plt.show()
return True
return False
def path(self):
path = []
x = self.lastpoint
start = self.x0
while x != start:
path.append([x, self.Parent[x]])
x = self.Parent[x]
# path = np.flip(path, axis=0)
return path
# utility used in LRTA*
def reset(self, xj):
self.g = g_Space(self) # key is the point, store g value
self.start = xj
self.g[getNearest(self.g, self.start)] = 0 # set g(x0) = 0
self.x0 = xj
self.OPEN.put(self.x0, self.g[self.x0] + self.h[self.x0]) # item, priority = g + h
self.CLOSED = set()
# self.h = h(self.Space, self.goal)
if __name__ == '__main__':
sta = time.time()
Astar = Weighted_A_star(0.5)
Astar.run()
print(time.time() - sta)