mirror of
https://github.com/zhm-real/PathPlanning.git
synced 2026-08-29 08:34:46 +08:00
120 lines
4.4 KiB
Python
120 lines
4.4 KiB
Python
# this is the three dimensional A* algo
|
|
# !/usr/bin/env python3
|
|
# -*- coding: utf-8 -*-
|
|
"""
|
|
@author: yue qi
|
|
"""
|
|
import numpy as np
|
|
import matplotlib.pyplot as plt
|
|
|
|
import os
|
|
import sys
|
|
|
|
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-based Planning/")
|
|
from Search_3D.env3D import env
|
|
from Search_3D.utils3D import getDist, getRay, g_Space, Heuristic, getNearest, isCollide, \
|
|
cost, children, StateSpace, heuristic_fun
|
|
from Search_3D.plot_util3D import visualization
|
|
import queue
|
|
import time
|
|
|
|
class Weighted_A_star(object):
|
|
def __init__(self, resolution=0.5):
|
|
self.Alldirec = {(1, 0, 0): 1, (0, 1, 0): 1, (0, 0, 1): 1, \
|
|
(-1, 0, 0): 1, (0, -1, 0): 1, (0, 0, -1): 1, \
|
|
(1, 1, 0): np.sqrt(2), (1, 0, 1): np.sqrt(2), (0, 1, 1): np.sqrt(2), \
|
|
(-1, -1, 0): np.sqrt(2), (-1, 0, -1): np.sqrt(2), (0, -1, -1): np.sqrt(2), \
|
|
(1, -1, 0): np.sqrt(2), (-1, 1, 0): np.sqrt(2), (1, 0, -1): np.sqrt(2), \
|
|
(-1, 0, 1): np.sqrt(2), (0, 1, -1): np.sqrt(2), (0, -1, 1): np.sqrt(2), \
|
|
(1, 1, 1): np.sqrt(3), (-1, -1, -1) : np.sqrt(3), \
|
|
(1, -1, -1): np.sqrt(3), (-1, 1, -1): np.sqrt(3), (-1, -1, 1): np.sqrt(3), \
|
|
(1, 1, -1): np.sqrt(3), (1, -1, 1): np.sqrt(3), (-1, 1, 1): np.sqrt(3)}
|
|
self.settings = 'NonCollisionChecking'
|
|
self.env = env(resolution=resolution)
|
|
self.start, self.goal = tuple(self.env.start), tuple(self.env.goal)
|
|
self.g = {self.start:0,self.goal:np.inf}
|
|
self.Parent = {}
|
|
self.CLOSED = set()
|
|
self.V = []
|
|
self.done = False
|
|
self.Path = []
|
|
self.ind = 0
|
|
self.x0, self.xt = self.start, self.goal
|
|
self.OPEN = queue.MinheapPQ() # store [point,priority]
|
|
self.OPEN.put(self.x0, self.g[self.x0] + heuristic_fun(self,self.x0)) # item, priority = g + h
|
|
self.lastpoint = self.x0
|
|
|
|
def run(self, N=None):
|
|
xt = self.xt
|
|
xi = self.x0
|
|
while self.OPEN: # while xt not reached and open is not empty
|
|
xi = self.OPEN.get()
|
|
if xi not in self.CLOSED:
|
|
self.V.append(np.array(xi))
|
|
self.CLOSED.add(xi) # add the point in CLOSED set
|
|
if getDist(xi,xt) < self.env.resolution:
|
|
break
|
|
# visualization(self)
|
|
for xj in children(self,xi):
|
|
# if xj not in self.CLOSED:
|
|
if xj not in self.g:
|
|
self.g[xj] = np.inf
|
|
else:
|
|
pass
|
|
a = self.g[xi] + cost(self, xi, xj)
|
|
if a < self.g[xj]:
|
|
self.g[xj] = a
|
|
self.Parent[xj] = xi
|
|
# if (a, xj) in self.OPEN.enumerate():
|
|
# update priority of xj
|
|
self.OPEN.put(xj, a + 1 * heuristic_fun(self, xj))
|
|
# else:
|
|
# add xj in to OPEN set
|
|
# self.OPEN.put(xj, a + 1 * heuristic_fun(self, xj))
|
|
# For specified expanded nodes, used primarily in LRTA*
|
|
if N:
|
|
if len(self.CLOSED) % N == 0:
|
|
break
|
|
if self.ind % 100 == 0: print('number node expanded = ' + str(len(self.V)))
|
|
self.ind += 1
|
|
|
|
self.lastpoint = xi
|
|
# if the path finding is finished
|
|
if self.lastpoint in self.CLOSED:
|
|
self.done = True
|
|
self.Path = self.path()
|
|
if N is None:
|
|
visualization(self)
|
|
plt.show()
|
|
return True
|
|
|
|
return False
|
|
|
|
def path(self):
|
|
path = []
|
|
x = self.lastpoint
|
|
start = self.x0
|
|
while x != start:
|
|
path.append([x, self.Parent[x]])
|
|
x = self.Parent[x]
|
|
# path = np.flip(path, axis=0)
|
|
return path
|
|
|
|
# utility used in LRTA*
|
|
def reset(self, xj):
|
|
self.g = g_Space(self) # key is the point, store g value
|
|
self.start = xj
|
|
self.g[getNearest(self.g, self.start)] = 0 # set g(x0) = 0
|
|
self.x0 = xj
|
|
self.OPEN.put(self.x0, self.g[self.x0] + heuristic_fun(self,self.x0)) # item, priority = g + h
|
|
self.CLOSED = set()
|
|
|
|
# self.h = h(self.Space, self.goal)
|
|
|
|
|
|
if __name__ == '__main__':
|
|
|
|
Astar = Weighted_A_star(0.5)
|
|
sta = time.time()
|
|
Astar.run()
|
|
print(time.time() - sta) |