mirror of
https://github.com/zhm-real/PathPlanning.git
synced 2026-08-29 16:40:46 +08:00
343 lines
11 KiB
Python
343 lines
11 KiB
Python
"""
|
|
DYNAMIC_RRT_2D
|
|
@author: huiming zhou
|
|
"""
|
|
|
|
import os
|
|
import sys
|
|
import math
|
|
import copy
|
|
import numpy as np
|
|
import matplotlib.pyplot as plt
|
|
import matplotlib.patches as patches
|
|
|
|
sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
|
|
"/../../Sampling_based_Planning/")
|
|
|
|
from Sampling_based_Planning.rrt_2D import env, plotting, utils
|
|
|
|
|
|
class Node:
|
|
def __init__(self, n):
|
|
self.x = n[0]
|
|
self.y = n[1]
|
|
self.parent = None
|
|
self.flag = "VALID"
|
|
|
|
|
|
class Edge:
|
|
def __init__(self, n_p, n_c):
|
|
self.parent = n_p
|
|
self.child = n_c
|
|
self.flag = "VALID"
|
|
|
|
|
|
class DynamicRrt:
|
|
def __init__(self, s_start, s_goal, step_len, goal_sample_rate, waypoint_sample_rate, iter_max):
|
|
self.s_start = Node(s_start)
|
|
self.s_goal = Node(s_goal)
|
|
self.step_len = step_len
|
|
self.goal_sample_rate = goal_sample_rate
|
|
self.waypoint_sample_rate = waypoint_sample_rate
|
|
self.iter_max = iter_max
|
|
self.vertex = [self.s_start]
|
|
self.vertex_old = []
|
|
self.vertex_new = []
|
|
self.edges = []
|
|
|
|
self.env = env.Env()
|
|
self.plotting = plotting.Plotting(s_start, s_goal)
|
|
self.utils = utils.Utils()
|
|
self.fig, self.ax = plt.subplots()
|
|
|
|
self.x_range = self.env.x_range
|
|
self.y_range = self.env.y_range
|
|
self.obs_circle = self.env.obs_circle
|
|
self.obs_rectangle = self.env.obs_rectangle
|
|
self.obs_boundary = self.env.obs_boundary
|
|
self.obs_add = [0, 0, 0]
|
|
|
|
self.path = []
|
|
self.waypoint = []
|
|
|
|
def planning(self):
|
|
for i in range(self.iter_max):
|
|
node_rand = self.generate_random_node(self.goal_sample_rate)
|
|
node_near = self.nearest_neighbor(self.vertex, node_rand)
|
|
node_new = self.new_state(node_near, node_rand)
|
|
|
|
if node_new and not self.utils.is_collision(node_near, node_new):
|
|
self.vertex.append(node_new)
|
|
self.edges.append(Edge(node_near, node_new))
|
|
dist, _ = self.get_distance_and_angle(node_new, self.s_goal)
|
|
|
|
if dist <= self.step_len:
|
|
self.new_state(node_new, self.s_goal)
|
|
|
|
path = self.extract_path(node_new)
|
|
self.plot_grid("Dynamic_RRT")
|
|
self.plot_visited()
|
|
self.plot_path(path)
|
|
self.path = path
|
|
self.waypoint = self.extract_waypoint(node_new)
|
|
self.fig.canvas.mpl_connect('button_press_event', self.on_press)
|
|
plt.show()
|
|
|
|
return
|
|
|
|
return None
|
|
|
|
def on_press(self, event):
|
|
x, y = event.xdata, event.ydata
|
|
if x < 0 or x > 50 or y < 0 or y > 30:
|
|
print("Please choose right area!")
|
|
else:
|
|
x, y = int(x), int(y)
|
|
print("Add circle obstacle at: s =", x, ",", "y =", y)
|
|
self.obs_add = [x, y, 2]
|
|
self.obs_circle.append([x, y, 2])
|
|
self.utils.update_obs(self.obs_circle, self.obs_boundary, self.obs_rectangle)
|
|
self.InvalidateNodes()
|
|
|
|
if self.is_path_invalid():
|
|
print("Path is Replanning ...")
|
|
path, waypoint = self.replanning()
|
|
|
|
print("len_vertex: ", len(self.vertex))
|
|
print("len_vertex_old: ", len(self.vertex_old))
|
|
print("len_vertex_new: ", len(self.vertex_new))
|
|
|
|
plt.cla()
|
|
self.plot_grid("Dynamic_RRT")
|
|
self.plot_vertex_old()
|
|
self.plot_path(self.path, color='blue')
|
|
self.plot_vertex_new()
|
|
self.vertex_new = []
|
|
self.plot_path(path)
|
|
self.path = path
|
|
self.waypoint = waypoint
|
|
else:
|
|
print("Trimming Invalid Nodes ...")
|
|
self.TrimRRT()
|
|
|
|
plt.cla()
|
|
self.plot_grid("Dynamic_RRT")
|
|
self.plot_visited(animation=False)
|
|
self.plot_path(self.path)
|
|
|
|
self.fig.canvas.draw_idle()
|
|
|
|
def InvalidateNodes(self):
|
|
for edge in self.edges:
|
|
if self.is_collision_obs_add(edge.parent, edge.child):
|
|
edge.child.flag = "INVALID"
|
|
|
|
def is_path_invalid(self):
|
|
for node in self.waypoint:
|
|
if node.flag == "INVALID":
|
|
return True
|
|
|
|
def is_collision_obs_add(self, start, end):
|
|
delta = self.utils.delta
|
|
obs_add = self.obs_add
|
|
|
|
if math.hypot(start.x - obs_add[0], start.y - obs_add[1]) <= obs_add[2] + delta:
|
|
return True
|
|
|
|
if math.hypot(end.x - obs_add[0], end.y - obs_add[1]) <= obs_add[2] + delta:
|
|
return True
|
|
|
|
o, d = self.utils.get_ray(start, end)
|
|
if self.utils.is_intersect_circle(o, d, [obs_add[0], obs_add[1]], obs_add[2]):
|
|
return True
|
|
|
|
return False
|
|
|
|
def replanning(self):
|
|
self.TrimRRT()
|
|
|
|
for i in range(self.iter_max):
|
|
node_rand = self.generate_random_node_replanning(self.goal_sample_rate, self.waypoint_sample_rate)
|
|
node_near = self.nearest_neighbor(self.vertex, node_rand)
|
|
node_new = self.new_state(node_near, node_rand)
|
|
|
|
if node_new and not self.utils.is_collision(node_near, node_new):
|
|
self.vertex.append(node_new)
|
|
self.vertex_new.append(node_new)
|
|
self.edges.append(Edge(node_near, node_new))
|
|
dist, _ = self.get_distance_and_angle(node_new, self.s_goal)
|
|
|
|
if dist <= self.step_len:
|
|
self.new_state(node_new, self.s_goal)
|
|
path = self.extract_path(node_new)
|
|
waypoint = self.extract_waypoint(node_new)
|
|
print("path: ", len(path))
|
|
print("waypoint: ", len(waypoint))
|
|
|
|
return path, waypoint
|
|
|
|
return None
|
|
|
|
def TrimRRT(self):
|
|
for i in range(1, len(self.vertex)):
|
|
node = self.vertex[i]
|
|
node_p = node.parent
|
|
if node_p.flag == "INVALID":
|
|
node.flag = "INVALID"
|
|
|
|
self.vertex = [node for node in self.vertex if node.flag == "VALID"]
|
|
self.vertex_old = copy.deepcopy(self.vertex)
|
|
self.edges = [Edge(node.parent, node) for node in self.vertex[1:len(self.vertex)]]
|
|
|
|
def generate_random_node(self, goal_sample_rate):
|
|
delta = self.utils.delta
|
|
|
|
if np.random.random() > goal_sample_rate:
|
|
return Node((np.random.uniform(self.x_range[0] + delta, self.x_range[1] - delta),
|
|
np.random.uniform(self.y_range[0] + delta, self.y_range[1] - delta)))
|
|
|
|
return self.s_goal
|
|
|
|
def generate_random_node_replanning(self, goal_sample_rate, waypoint_sample_rate):
|
|
delta = self.utils.delta
|
|
p = np.random.random()
|
|
|
|
if p < goal_sample_rate:
|
|
return self.s_goal
|
|
elif goal_sample_rate < p < goal_sample_rate + waypoint_sample_rate:
|
|
return self.waypoint[np.random.randint(0, len(self.waypoint) - 1)]
|
|
else:
|
|
return Node((np.random.uniform(self.x_range[0] + delta, self.x_range[1] - delta),
|
|
np.random.uniform(self.y_range[0] + delta, self.y_range[1] - delta)))
|
|
|
|
@staticmethod
|
|
def nearest_neighbor(node_list, n):
|
|
return node_list[int(np.argmin([math.hypot(nd.x - n.x, nd.y - n.y)
|
|
for nd in node_list]))]
|
|
|
|
def new_state(self, node_start, node_end):
|
|
dist, theta = self.get_distance_and_angle(node_start, node_end)
|
|
|
|
dist = min(self.step_len, dist)
|
|
node_new = Node((node_start.x + dist * math.cos(theta),
|
|
node_start.y + dist * math.sin(theta)))
|
|
node_new.parent = node_start
|
|
|
|
return node_new
|
|
|
|
def extract_path(self, node_end):
|
|
path = [(self.s_goal.x, self.s_goal.y)]
|
|
node_now = node_end
|
|
|
|
while node_now.parent is not None:
|
|
node_now = node_now.parent
|
|
path.append((node_now.x, node_now.y))
|
|
|
|
return path
|
|
|
|
def extract_waypoint(self, node_end):
|
|
waypoint = [self.s_goal]
|
|
node_now = node_end
|
|
|
|
while node_now.parent is not None:
|
|
node_now = node_now.parent
|
|
waypoint.append(node_now)
|
|
|
|
return waypoint
|
|
|
|
@staticmethod
|
|
def get_distance_and_angle(node_start, node_end):
|
|
dx = node_end.x - node_start.x
|
|
dy = node_end.y - node_start.y
|
|
return math.hypot(dx, dy), math.atan2(dy, dx)
|
|
|
|
def plot_grid(self, name):
|
|
|
|
for (ox, oy, w, h) in self.obs_boundary:
|
|
self.ax.add_patch(
|
|
patches.Rectangle(
|
|
(ox, oy), w, h,
|
|
edgecolor='black',
|
|
facecolor='black',
|
|
fill=True
|
|
)
|
|
)
|
|
|
|
for (ox, oy, w, h) in self.obs_rectangle:
|
|
self.ax.add_patch(
|
|
patches.Rectangle(
|
|
(ox, oy), w, h,
|
|
edgecolor='black',
|
|
facecolor='gray',
|
|
fill=True
|
|
)
|
|
)
|
|
|
|
for (ox, oy, r) in self.obs_circle:
|
|
self.ax.add_patch(
|
|
patches.Circle(
|
|
(ox, oy), r,
|
|
edgecolor='black',
|
|
facecolor='gray',
|
|
fill=True
|
|
)
|
|
)
|
|
|
|
plt.plot(self.s_start.x, self.s_start.y, "bs", linewidth=3)
|
|
plt.plot(self.s_goal.x, self.s_goal.y, "gs", linewidth=3)
|
|
|
|
plt.title(name)
|
|
plt.axis("equal")
|
|
|
|
def plot_visited(self, animation=True):
|
|
if animation:
|
|
count = 0
|
|
for node in self.vertex:
|
|
count += 1
|
|
if node.parent:
|
|
plt.plot([node.parent.x, node.x], [node.parent.y, node.y], "-g")
|
|
plt.gcf().canvas.mpl_connect('key_release_event',
|
|
lambda event:
|
|
[exit(0) if event.key == 'escape' else None])
|
|
if count % 10 == 0:
|
|
plt.pause(0.001)
|
|
else:
|
|
for node in self.vertex:
|
|
if node.parent:
|
|
plt.plot([node.parent.x, node.x], [node.parent.y, node.y], "-g")
|
|
|
|
def plot_vertex_old(self):
|
|
for node in self.vertex_old:
|
|
if node.parent:
|
|
plt.plot([node.parent.x, node.x], [node.parent.y, node.y], "-g")
|
|
|
|
def plot_vertex_new(self):
|
|
count = 0
|
|
|
|
for node in self.vertex_new:
|
|
count += 1
|
|
if node.parent:
|
|
plt.plot([node.parent.x, node.x], [node.parent.y, node.y], color='darkorange')
|
|
plt.gcf().canvas.mpl_connect('key_release_event',
|
|
lambda event:
|
|
[exit(0) if event.key == 'escape' else None])
|
|
if count % 10 == 0:
|
|
plt.pause(0.001)
|
|
|
|
@staticmethod
|
|
def plot_path(path, color='red'):
|
|
plt.plot([x[0] for x in path], [x[1] for x in path], linewidth=2, color=color)
|
|
plt.pause(0.01)
|
|
|
|
|
|
def main():
|
|
x_start = (2, 2) # Starting node
|
|
x_goal = (49, 24) # Goal node
|
|
|
|
drrt = DynamicRrt(x_start, x_goal, 0.5, 0.1, 0.6, 5000)
|
|
drrt.planning()
|
|
|
|
|
|
if __name__ == '__main__':
|
|
main()
|