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PathPlanning/Search-based Planning/Search_2D/dijkstra.py
T
2020-06-28 20:41:44 -07:00

105 lines
3.0 KiB
Python

"""
Dijkstra 2D
@author: huiming zhou
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
"/../../Search-based Planning/")
from Search_2D import queue
from Search_2D import plotting
from Search_2D import env
class Dijkstra:
def __init__(self, x_start, x_goal):
self.xI, self.xG = x_start, x_goal
self.Env = env.Env()
self.plotting = plotting.Plotting(self.xI, self.xG)
self.u_set = self.Env.motions # feasible input set
self.obs = self.Env.obs # position of obstacles
self.g = {self.xI: 0, self.xG: float("inf")} # cost to come
self.OPEN = queue.QueuePrior() # priority queue / OPEN set
self.OPEN.put(self.xI, 0)
self.CLOSED = [] # closed set & visited
self.PARENT = {self.xI: self.xI} # relations
def searching(self):
"""
Searching using Dijkstra.
:return: path, order of visited nodes in the planning
"""
while not self.OPEN.empty():
s = self.OPEN.get()
if s == self.xG: # stop condition
break
self.CLOSED.append(s)
for u in self.u_set: # explore neighborhoods
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs: # node not visited and not in obstacles
new_cost = self.g[s] + self.get_cost(s, u)
if s_next not in self.g:
self.g[s_next] = float("inf")
if new_cost < self.g[s_next]:
self.g[s_next] = new_cost
self.OPEN.put(s_next, new_cost)
self.PARENT[s_next] = s
return self.extract_path(), self.CLOSED
def extract_path(self):
"""
Extract the path based on the relationship of nodes.
:return: The planning path
"""
path_back = [self.xG]
x_current = self.xG
while True:
x_current = self.PARENT[x_current]
path_back.append(x_current)
if x_current == self.xI:
break
return list(path_back)
@staticmethod
def get_cost(x, u):
"""
Calculate cost for this motion
:param x: current node
:param u: input
:return: cost for this motion
:note: cost function could be more complicate!
"""
return 1
def main():
x_start = (5, 5)
x_goal = (45, 25)
dijkstra = Dijkstra(x_start, x_goal)
plot = plotting.Plotting(x_start, x_goal) # class Plotting
fig_name = "Dijkstra's"
path, visited = dijkstra.searching()
plot.animation(path, visited, fig_name) # animation generate
if __name__ == '__main__':
main()