mirror of
https://github.com/zhm-real/PathPlanning.git
synced 2026-08-30 00:50:46 +08:00
118 lines
3.9 KiB
Python
118 lines
3.9 KiB
Python
#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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@author: huiming zhou
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"""
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import queue
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import plotting
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import env
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class Astar:
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def __init__(self, x_start, x_goal, heuristic_type):
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self.xI, self.xG = x_start, x_goal
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self.Env = env.Env()
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self.u_set = self.Env.motions # feasible input set
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self.obs = self.Env.obs # position of obstacles
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[self.path, self.policy, self.visited] = self.searching(self.xI, self.xG, heuristic_type)
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self.fig_name = "A* Algorithm"
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plotting.animation(self.xI, self.xG, self.obs,
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self.path, self.visited, self.fig_name) # animation generate
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def searching(self, xI, xG, heuristic_type):
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"""
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Searching using A_star.
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:return: planning path, action in each node, visited nodes in the planning process
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"""
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q_astar = queue.QueuePrior() # priority queue
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q_astar.put(xI, 0)
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parent = {xI: xI} # record parents of nodes
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action = {xI: (0, 0)} # record actions of nodes
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visited = []
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cost = {xI: 0}
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while not q_astar.empty():
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x_current = q_astar.get()
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if x_current == xG: # stop condition
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break
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visited.append(x_current)
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for u_next in self.u_set: # explore neighborhoods of current node
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x_next = tuple([x_current[i] + u_next[i] for i in range(len(x_current))])
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if x_next not in self.obs:
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new_cost = cost[x_current] + self.get_cost(x_current, u_next)
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if x_next not in cost or new_cost < cost[x_next]: # conditions for updating cost
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cost[x_next] = new_cost
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priority = new_cost + self.Heuristic(x_next, xG, heuristic_type)
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q_astar.put(x_next, priority) # put node into queue using priority "f+h"
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parent[x_next], action[x_next] = x_current, u_next
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[path, policy] = self.extract_path(xI, xG, parent, action)
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return path, policy, visited
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def extract_path(self, xI, xG, parent, policy):
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"""
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Extract the path based on the relationship of nodes.
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:param xI: Starting node
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:param xG: Goal node
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:param parent: Relationship between nodes
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:param policy: Action needed for transfer between two nodes
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:return: The planning path
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"""
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path_back = [xG]
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acts_back = [policy[xG]]
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x_current = xG
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while True:
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x_current = parent[x_current]
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path_back.append(x_current)
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acts_back.append(policy[x_current])
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if x_current == xI: break
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return list(path_back), list(acts_back)
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def get_cost(self, x, u):
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"""
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Calculate cost for this motion
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:param x: current node
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:param u: input
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:return: cost for this motion
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:note: cost function could be more complicate!
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"""
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return 1
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def Heuristic(self, state, goal, heuristic_type):
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"""
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Calculate heuristic.
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:param state: current node (state)
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:param goal: goal node (state)
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:param heuristic_type: choosing different heuristic functions
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:return: heuristic
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"""
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if heuristic_type == "manhattan":
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return abs(goal[0] - state[0]) + abs(goal[1] - state[1])
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elif heuristic_type == "euclidean":
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return ((goal[0] - state[0]) ** 2 + (goal[1] - state[1]) ** 2) ** (1 / 2)
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else:
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print("Please choose right heuristic type!")
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if __name__ == '__main__':
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x_Start = (5, 5) # Starting node
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x_Goal = (49, 5) # Goal node
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astar = Astar(x_Start, x_Goal, "manhattan") |