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199 lines
7.6 KiB
Python
199 lines
7.6 KiB
Python
# This is Batched Informed Tree star 3D algorithm
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# implementation
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"""
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This is ABIT* code for 3D
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@author: yue qi
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Algorithm 1
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source: Gammell, Jonathan D., Siddhartha S. Srinivasa, and Timothy D. Barfoot. "Batch informed trees (BIT*):
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Sampling-based optimal planning via the heuristically guided search of implicit random geometric graphs."
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2015 IEEE international conference on robotics and automation (ICRA). IEEE, 2015.
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and
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source: Gammell, Jonathan D., Timothy D. Barfoot, and Siddhartha S. Srinivasa.
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"Batch Informed Trees (BIT*): Informed asymptotically optimal anytime search."
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The International Journal of Robotics Research 39.5 (2020): 543-567.
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"""
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import numpy as np
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import matplotlib.pyplot as plt
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import time
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import copy
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import os
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import sys
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sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Sampling_based_Planning/")
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from rrt_3D.env3D import env
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from rrt_3D.utils3D import getDist, sampleFree, nearest, steer, isCollide
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from rrt_3D.plot_util3D import make_get_proj, draw_block_list, draw_Spheres, draw_obb, draw_line, make_transparent
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from rrt_3D.queue import MinheapPQ
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class BIT_star:
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def __init__(self):
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self.env = env()
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self.xstart, self.xgoal = tuple(self.env.start), tuple(self.env.goal)
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self.maxiter = 1000 # used for determining how many batches needed
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# radius calc
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self.eta = 1 # bigger or equal to 1
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self.n = 1000
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self.nn = 1 # TODO
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self.edgeCost = {} # corresponding to c
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self.heuristic_edgeCost = {} # correspoinding to c_hat
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def run(self):
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self.V = {self.xstart}
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self.E = set()
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self.Parent = {}
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self.T = (self.V, self.E) # tree
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self.Xsamples = {self.xgoal}
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self.QE = set()
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self.QV = set()
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self.r = np.inf
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ind = 0
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while True:
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# for the first round
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if len(self.QE) == 0 and len(self.QV) == 0:
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self.Prune(self.g_T(self.xgoal))
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self.Xsamples = self.Sample(m, self.g_T(self.xgoal)) # sample function
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self.Vold = copy.deepcopy(self.V)
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self.QV = copy.deepcopy(self.V)
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self.r = self.radius(len(self.V) + len(self.Xsamples))
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while self.BestQueueValue(self.QV, mode = 'QV') <= self.BestQueueValue(self.QE, mode = 'QE'):
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self.ExpandVertex(self.BestInQueue(self.QV, mode = 'QV'))
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(vm, xm) = self.BestInQueue(self.QE, mode = 'QE')
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self.QE.difference_update({(vm, xm)})
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if self.g_T(vm) + self.c_hat(vm, xm) + self.h_hat(xm) < self.g_T(self.xgoal):
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if self.g_hat(vm) + self.c(vm, xm) + self.h_hat(xm) < self.g_T(self.xgoal):
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if self.g_T(vm) + self.c(vm, xm) < self.g_T(xm):
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if xm in self.V:
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self.E.difference_update({(v, x) for (v, x) in self.E if x == xm})
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else:
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self.Xsamples.difference_update({xm})
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self.V.add(xm)
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self.QV.add(xm)
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self.E.add((vm, xm))
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self.Parent[vm] = xm # add parent or update parent
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self.QE.difference_update({(v, x) for (v, x) in self.QE if x == xm and self.g_T(v) + self.c_hat(v, x) >= self.g_T(x)})
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else:
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self.QE = set()
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self.QV = set()
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ind += 1
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if ind > self.maxiter:
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break
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return self.T
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def Sample(self, m, cost):
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# TODO need the informed rrt
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pass
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def ExpandVertex(self, v):
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self.QV.difference_update({v})
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Xnear = {x for x in self.Xsamples if getDist(x, v) <= self.r}
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self.QE.update({(v, x) for v in self.V for x in Xnear if self.g_hat(v) + self.c_hat(v, x) + self.h_hat(x) < self.g_T(self.xgoal)})
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if v not in self.Vold:
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Vnear = {w for w in self.V if getDist(w, v) <= self.r}
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self.QE.update({(v,w) for v in self.V for w in Vnear if \
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((v,w) not in self.E) and \
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(self.g_hat(v) + self.c_hat(v, w) + self.h_hat(w) < self.g_T(self.xgoal)) and \
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(self.g_T(v) + self.c_hat(v, w) < self.g_T(w))})
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def Prune(self, c):
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self.Xsamples = {x for x in self.Xsamples if self.f_hat(x) >= c}
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self.V.difference_update({v for v in self.V if self.f_hat(v) >= c})
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self.E.difference_update({(v, w) for (v, w) in self.E if (self.f_hat(v) > c) or (self.f_hat(w) > c)})
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self.Xsamples.update({v for v in self.V if self.g_T(v) == np.inf})
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self.V.difference_update({v for v in self.V if self.g_T(v) == np.inf})
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def radius(self, q):
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return 2 * self.eta * (1 + 1/self.n) ** (1/self.n) * \
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(self.Lambda(self.Xf_hat(self.V)) / self.Zeta ) ** (1/self.n) * \
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(np.log(q) / q) ** (1/self.n)
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def Lambda(self, inputset):
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# lebesgue measure of a set, defined as
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# mu: L(Rn) --> [0, inf], e.g. volume
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return len(inputset)
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def Xf_hat(self, X):
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# the X is a set, defined as {x in X | fhat(x) <= cbest}
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# where cbest is current best cost.
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cbest = self.g_T(self.xgoal)
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return {x for x in X if self.f_hat(x) <= cbest}
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def Zeta(self):
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# Lebesgue measure of a n dimensional unit ball
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# since it's the 3D, use volume
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return 4/3 * np.pi
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def BestInQueue(self, inputset, mode):
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# returns the best vertex in the vertex queue given this ordering
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# mode = 'QE' or 'QV'
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_, best_state = self.find_best(inputset, mode)
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return best_state
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def BestQueueValue(self, inputset, mode):
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# returns the best value in the vertex queue given this ordering
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# mode = 'QE' or 'QV'
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best_val, _ = self.find_best(inputset, mode)
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return best_val
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def find_best(self, inputset, mode):
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min_val, min_state = np.inf, None
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for state in inputset:
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if mode == 'QE':
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curr_val = self.g_T(state[0]) + self.c_hat(state[0], state[1]) + self.h_hat(state[1])
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elif mode == 'QV':
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curr_val = self.g_T(state) + self.h_hat(state)
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if curr_val < min_val:
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min_val, min_state = curr_val, state
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return min_val, min_state
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def g_hat(self, v):
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return getDist(self.xstart, v)
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def h_hat(self, v):
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return getDist(self.xgoal, v)
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def f_hat(self, v):
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# f = g + h: estimate cost
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return self.g_hat(v) + self.h_hat(v)
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def c(self, v, w):
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# admissible estimate of the cost of an edge between state v, w
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if (v,w) in self.edgeCost:
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pass
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else:
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collide, dist = isCollide(self, v, w)
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if collide:
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self.edgeCost[(v,w)] = np.inf
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else:
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self.edgeCost[(v,w)] = dist
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return self.edgeCost[(v,w)]
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def c_hat(self, v, w):
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# c_hat < c < np.inf
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# heuristic estimate of the edge cost, since c is expensive
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if (v,w) in self.heuristic_edgeCost:
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pass
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else:
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self.heuristic_edgeCost[(v,w)] = getDist(v, w)
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return self.heuristic_edgeCost[(v,w)]
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def g_T(self, v):
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# represent cost-to-come from the start in the tree,
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# if the state is not in tree, or unreachable, return inf
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if v in self.Parent:
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cost_to_come = 0
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while v != self.xstart:
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cost_to_come += self.c(v, self.Parent[v])
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v = self.Parent[v]
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return cost_to_come
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elif v == self.xstart:
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return 0
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else:
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return np.inf
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