mirror of
https://github.com/zhm-real/PathPlanning.git
synced 2026-08-29 08:34:46 +08:00
update D*
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@@ -50,10 +50,12 @@ class DStar:
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def run(self, s_start, s_end):
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self.init()
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self.insert(s_end, 0)
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while True:
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self.process_state()
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if self.t[s_start] == 'CLOSED':
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break
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self.path = self.extract_path(s_start, s_end)
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self.Plot.plot_grid("Dynamic A* (D*)")
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self.plot_path(self.path)
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@@ -66,22 +68,28 @@ class DStar:
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print("Please choose right area!")
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else:
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x, y = int(x), int(y)
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print("Add obstacle at: s =", x, ",", "y =", y)
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self.obs.add((x, y))
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plt.plot(x, y, 'sk')
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s = self.s_start
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self.visited = set()
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self.count += 1
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if (x, y) not in self.obs:
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print("Add obstacle at: s =", x, ",", "y =", y)
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self.obs.add((x, y))
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self.Plot.update_obs(self.obs)
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while s != self.s_goal:
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if self.is_collision(s, self.PARENT[s]):
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self.modify(s)
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continue
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s = self.PARENT[s]
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s = self.s_start
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self.visited = set()
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self.count += 1
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while s != self.s_goal:
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if self.is_collision(s, self.PARENT[s]):
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self.modify(s)
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continue
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s = self.PARENT[s]
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self.path = self.extract_path(self.s_start, self.s_goal)
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plt.cla()
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self.Plot.plot_grid("Dynamic A* (D*)")
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self.plot_visited(self.visited)
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self.plot_path(self.path)
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self.path = self.extract_path(self.s_start, self.s_goal)
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self.plot_visited(self.visited)
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self.plot_path(self.path)
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self.fig.canvas.draw_idle()
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def extract_path(self, s_start, s_end):
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@@ -94,42 +102,63 @@ class DStar:
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return path
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def process_state(self):
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s = self.min_state()
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s = self.min_state() # get node in OPEN set with min k value
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self.visited.add(s)
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if s is None:
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return -1
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return -1 # OPEN set is empty
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k_old = self.get_k_min()
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self.delete(s)
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k_old = self.get_k_min() # record the min k value of this iteration (min path cost)
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self.delete(s) # move state s from OPEN set to CLOSED set
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# k_min < h[s] --> s: RAISE state (increased cost)
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if k_old < self.h[s]:
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for s_n in self.get_neighbor(s):
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if self.h[s_n] <= k_old and self.h[s] > self.h[s_n] + self.cost(s_n, s):
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if self.h[s_n] <= k_old and \
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self.h[s] > self.h[s_n] + self.cost(s_n, s):
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# update h_value and choose parent
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self.PARENT[s] = s_n
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self.h[s] = self.h[s_n] + self.cost(s_n, s)
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# s: k_min >= h[s] -- > s: LOWER state (cost reductions)
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if k_old == self.h[s]:
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for s_n in self.get_neighbor(s):
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if self.t[s_n] == 'NEW' or \
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(self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)) or \
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(self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n)):
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# Condition:
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# 1) t[s_n] == 'NEW': not visited
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# 2) s_n's parent: cost reduction
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# 3) s_n find a better parent
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self.PARENT[s_n] = s
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self.insert(s_n, self.h[s] + self.cost(s, s_n))
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else:
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for s_n in self.get_neighbor(s):
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if self.t[s_n] == 'NEW' or \
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(self.PARENT[s_n] == s and self.h[s_n] != self.h[s] + self.cost(s, s_n)):
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# Condition:
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# 1) t[s_n] == 'NEW': not visited
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# 2) s_n's parent: cost reduction
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self.PARENT[s_n] = s
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self.insert(s_n, self.h[s] + self.cost(s, s_n))
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else:
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if self.PARENT[s_n] != s and self.h[s_n] > self.h[s] + self.cost(s, s_n):
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if self.PARENT[s_n] != s and \
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self.h[s_n] > self.h[s] + self.cost(s, s_n):
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# Condition: LOWER happened in OPEN set (s), s should be explored again
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self.insert(s, self.h[s])
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else:
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if self.PARENT[s_n] != s and \
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self.h[s] > self.h[s_n] + self.cost(s_n, s) and \
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self.t[s_n] == 'CLOSED' and \
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self.h[s_n] > k_old:
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# Condition: LOWER happened in CLOSED set (s_n), s_n should be explored again
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self.insert(s_n, self.h[s_n])
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return self.get_k_min()
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def min_state(self):
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@@ -155,6 +184,12 @@ class DStar:
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return min([self.k[x] for x in self.OPEN])
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def insert(self, s, h_new):
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"""
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insert node into OPEN set.
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:param s: node
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:param h_new: new or better cost to come value
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"""
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if self.t[s] == 'NEW':
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self.k[s] = h_new
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elif self.t[s] == 'OPEN':
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@@ -178,13 +213,23 @@ class DStar:
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self.OPEN.remove(s)
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def modify(self, s):
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"""
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start processing from state s.
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:param s: is a node whose status is RAISE or LOWER.
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"""
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self.modify_cost(s)
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while True:
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k_min = self.process_state()
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if k_min >= self.h[s]:
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break
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def modify_cost(self, s):
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# if node in CLOSED set, put it into OPEN set.
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# Since cost may be changed between s - s.parent, calc cost(s, s.p) again
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if self.t[s] == 'CLOSED':
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self.insert(s, self.h[self.PARENT[s]] + self.cost(s, self.PARENT[s]))
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Binary file not shown.
Binary file not shown.
@@ -12,6 +12,9 @@ class Env:
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(1, 0), (1, -1), (0, -1), (-1, -1)]
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self.obs = self.obs_map()
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def update_obs(self, obs):
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self.obs = obs
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def obs_map(self):
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"""
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Initialize obstacles' positions
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@@ -19,6 +19,9 @@ class Plotting:
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self.env = env.Env()
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self.obs = self.env.obs_map()
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def update_obs(self, obs):
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self.obs = obs
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def animation(self, path, visited, name):
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self.plot_grid(name)
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self.plot_visited(visited)
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