update D* Lite

This commit is contained in:
zhm-real
2020-07-01 12:15:50 -07:00
parent c854603e43
commit 90118ea545
3 changed files with 174 additions and 242 deletions
+13 -20
View File
@@ -20,21 +20,9 @@
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@@ -68,6 +56,11 @@
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@@ -80,8 +73,8 @@
</list>
</option>
</component>
<component name="RunManager" selected="Python.LPAstar">
<configuration name="Astar3D" type="PythonConfigurationType" factoryName="Python" temporary="true">
<component name="RunManager" selected="Python.D_star_Lite">
<configuration name="D_star_Lite" type="PythonConfigurationType" factoryName="Python" temporary="true">
<module name="Search-based Planning" />
<option name="INTERPRETER_OPTIONS" value="" />
<option name="PARENT_ENVS" value="true" />
@@ -89,11 +82,11 @@
<env name="PYTHONUNBUFFERED" value="1" />
</envs>
<option name="SDK_HOME" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/Search_3D" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/Search_2D" />
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<option name="ADD_CONTENT_ROOTS" value="true" />
<option name="ADD_SOURCE_ROOTS" value="true" />
<option name="SCRIPT_NAME" value="$PROJECT_DIR$/Search_3D/Astar3D.py" />
<option name="SCRIPT_NAME" value="$PROJECT_DIR$/Search_2D/D_star_Lite.py" />
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<option name="SHOW_COMMAND_LINE" value="false" />
<option name="EMULATE_TERMINAL" value="false" />
@@ -213,15 +206,15 @@
<item itemvalue="Python.LRTAstar" />
<item itemvalue="Python.RTAAstar" />
<item itemvalue="Python.LRT_Astar3D" />
<item itemvalue="Python.Astar3D" />
<item itemvalue="Python.D_star_Lite" />
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<item itemvalue="Python.D_star_Lite" />
<item itemvalue="Python.LPAstar" />
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<item itemvalue="Python.LRTAstar" />
<item itemvalue="Python.LRT_Astar3D" />
<item itemvalue="Python.Astar3D" />
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+161 -13
View File
@@ -16,15 +16,18 @@ from Search_2D import plotting
from Search_2D import env
class DStarLite:
class LpaStar:
def __init__(self, x_start, x_goal, heuristic_type):
self.xI, self.xG = x_start, x_goal
self.heuristic_type = heuristic_type
self.Env = env.Env() # class Env
self.Plot = plotting.Plotting(x_start, x_goal)
self.u_set = self.Env.motions # feasible input set
self.obs = self.Env.obs # position of obstacles
self.x = self.Env.x_range
self.y = self.Env.y_range
self.U = queue.QueuePrior() # priority queue / U set
self.g, self.rhs = {}, {}
@@ -36,32 +39,177 @@ class DStarLite:
self.g[(i, j)] = float("inf")
self.rhs[self.xG] = 0
self.U.put(self.xG, self.CalculateKey(self.xG))
self.U.put(self.xG, self.Key(self.xG))
self.fig = plt.figure()
def CalculateKey(self, s):
return [min(self.g[s], self.rhs[s]) + self.h(self.xI, s) + self.km,
def searching(self):
self.Plot.plot_grid("Lifelong Planning A*")
self.ComputePath()
self.plot_path(self.extract_path_test())
# self.fig.canvas.mpl_connect('button_press_event', self.on_press)
plt.show()
def on_press(self, event):
x, y = event.xdata, event.ydata
if x < 0 or x > self.x - 1 or y < 0 or y > self.y - 1:
print("Please choose right area!")
else:
x, y = int(x), int(y)
print("Change position: x =", x, ",", "y =", y)
if (x, y) not in self.obs:
self.obs.add((x, y))
plt.plot(x, y, 'sk')
self.rhs[(x, y)] = float("inf")
self.g[(x, y)] = float("inf")
for node in self.getSucc((x, y)):
self.UpdateVertex(node)
else:
self.obs.remove((x, y))
plt.plot(x, y, marker='s', color='white')
self.UpdateVertex((x, y))
self.ComputePath()
self.plot_path(self.extract_path_test())
self.fig.canvas.draw_idle()
@staticmethod
def plot_path(path):
px = [x[0] for x in path]
py = [x[1] for x in path]
plt.plot(px, py, marker='o')
def ComputePath(self):
count = 0
while self.U.top_key() < self.Key(self.xI) or \
self.rhs[self.xI] != self.g[self.xI]:
count += 1
print(count)
k_old = self.U.top_key()
s = self.U.get()
if k_old < self.Key(s):
self.U.put(s, self.Key(s))
elif self.g[s] > self.rhs[s]:
self.g[s] = self.rhs[s]
for x in self.getPred(s):
self.UpdateVertex(x)
else:
self.g[s] = float("inf")
self.UpdateVertex(s)
for x in self.getPred(s):
self.UpdateVertex(x)
def getSucc(self, s):
nei_list = set()
for u in self.u_set:
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs and self.g[s_next] >= self.g[s]:
nei_list.add(s_next)
return nei_list
def getPred(self, s):
nei_list = set()
for u in self.u_set:
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs and self.g[s_next] <= self.g[s]:
nei_list.add(s_next)
return nei_list
def UpdateVertex(self, s):
if s != self.xG:
self.rhs[s] = float("inf")
for x in self.getSucc(s):
self.rhs[s] = min(self.rhs[s], self.g[x] + self.get_cost(s, x))
self.U.remove(s)
if self.g[s] != self.rhs[s]:
self.U.put(s, self.Key(s))
def extract_path_test(self):
path = []
s = self.xG
for k in range(100):
g_list = {}
for x in self.get_neighbor(s):
g_list[x] = self.g[x]
s = min(g_list, key=g_list.get)
if s == self.xI:
return list(reversed(path))
path.append(s)
return list(reversed(path))
def Key(self, s):
return [min(self.g[s], self.rhs[s]) + self.h(s) + self.km,
min(self.g[s], self.rhs[s])]
def h(self, s_start, s):
heuristic_type = self.heuristic_type # heuristic type
def h(self, s):
heuristic_type = self.heuristic_type # heuristic type
s_start = self.xI # goal node
if heuristic_type == "manhattan":
return abs(s[0] - s_start[0]) + abs(s[1] - s_start[1])
else:
return math.hypot(s[0] - s_start[0], s[1] - s_start[1])
def UpdateVertex(self, s):
if s != self.xG:
@staticmethod
def get_cost(s_start, s_end):
"""
Calculate cost for this motion
:param s_start:
:param s_end:
:return: cost for this motion
:note: cost function could be more complicate!
"""
def getNeighbor(self, s):
v_list = set()
return 1
def get_neighbor(self, s):
nei_list = set()
for u in self.u_set:
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs:
v_list.add(s_next)
nei_list.add(s_next)
return v_list
return nei_list
def getCost(self, s_start, s_end):
def extract_path(self):
path = []
s = self.xG
while True:
g_list = {}
for x in self.get_neighbor(s):
g_list[x] = self.g[x]
s = min(g_list, key=g_list.get)
if s == self.xI:
return list(reversed(path))
path.append(s)
def print_g(self):
print("he")
for k in range(self.Env.y_range):
j = self.Env.y_range - k - 1
string = ""
for i in range(self.Env.x_range):
if self.g[(i, j)] == float("inf"):
string += ("00" + ', ')
else:
if self.g[(i, j)] // 10 == 0:
string += ("0" + str(self.g[(i, j)]) + ', ')
else:
string += (str(self.g[(i, j)]) + ', ')
print(string)
def main():
x_start = (5, 5)
x_goal = (45, 25)
lpastar = LpaStar(x_start, x_goal, "euclidean")
lpastar.searching()
if __name__ == '__main__':
main()
@@ -1,209 +0,0 @@
"""
LPA_star 2D
@author: huiming zhou
"""
import os
import sys
import matplotlib.pyplot as plt
sys.path.append(os.path.dirname(os.path.abspath(__file__)) +
"/../../Search-based Planning/")
from Search_2D import queue
from Search_2D import plotting
from Search_2D import env
class LpaStar:
def __init__(self, x_start, x_goal, heuristic_type):
self.xI, self.xG = x_start, x_goal
self.heuristic_type = heuristic_type
self.Env = env.Env() # class Env
self.u_set = self.Env.motions # feasible input set
self.obs = self.Env.obs # position of obstacles
self.OPEN = queue.QueuePrior() # priority queue / U set
self.g, self.v = {}, {}
for i in range(self.Env.x_range):
for j in range(self.Env.y_range):
self.v[(i, j)] = float("inf")
self.g[(i, j)] = float("inf")
self.v[self.xI] = 0
self.OPEN.put(self.xI, self.Key(self.xI))
self.CLOSED = set()
def searching(self):
self.ComputePath()
path = [self.extract_path()]
# self.print_g()
obs_change = set()
for i in range(25, 30):
self.obs.add((i, 15))
obs_change.add((i, 15))
self.obs.add((30, 14))
obs_change.add((30, 14))
for s in obs_change:
self.v[s] = float("inf")
self.g[s] = float("inf")
for x in self.get_neighbor(s):
self.UpdateMembership(x)
# for x in obs_change:
# self.obs.remove(x)
# for x in obs_change:
# self.UpdateVertex(x)
self.ComputePath()
path.append(self.extract_path_test())
self.print_g()
return path, obs_change
def ComputePath(self):
while self.Key(self.xG) > self.OPEN.top_key() \
or self.v[self.xG] < self.g[self.xG]:
s = self.OPEN.get()
if self.v[s] > self.g[s]:
self.v[s] = self.g[s]
self.CLOSED.add(s)
while self.OPEN.top_key() < self.Key(self.xG) \
or self.v[self.xG] != self.g[self.xG]:
s = self.OPEN.get()
if self.g[s] > self.v[s]:
self.g[s] = self.v[s]
else:
self.g[s] = float("inf")
self.UpdateMembership(s)
for x in self.get_neighbor(s):
self.UpdateMembership(x)
# return self.extract_path()
def UpdateMembership(self, s):
if self.v[s] != self.g[s]:
if s not in self.CLOSED:
self.OPEN.put(s, self.Key(s))
else:
if s in self.OPEN:
self.OPEN.remove(s)
def print_g(self):
print("he")
for k in range(self.Env.y_range):
j = self.Env.y_range - k - 1
string = ""
for i in range(self.Env.x_range):
if self.g[(i, j)] == float("inf"):
string += ("00" + ', ')
else:
if self.g[(i, j)] // 10 == 0:
string += ("0" + str(self.g[(i, j)]) + ', ')
else:
string += (str(self.g[(i, j)]) + ', ')
print(string)
def extract_path(self):
path = []
s = self.xG
while True:
g_list = {}
for x in self.get_neighbor(s):
g_list[x] = self.g[x]
s = min(g_list, key=g_list.get)
if s == self.xI:
return list(reversed(path))
path.append(s)
def extract_path_test(self):
path = []
s = self.xG
for k in range(70):
g_list = {}
for x in self.get_neighbor(s):
g_list[x] = self.g[x]
s = min(g_list, key=g_list.get)
if s == self.xI:
return list(reversed(path))
path.append(s)
return list(reversed(path))
def get_neighbor(self, s):
nei_list = set()
for u in self.u_set:
s_next = tuple([s[i] + u[i] for i in range(2)])
if s_next not in self.obs:
nei_list.add(s_next)
return nei_list
def Key(self, s):
return [min(self.g[s], self.v[s]) + self.h(s),
min(self.g[s], self.v[s])]
def h(self, s):
heuristic_type = self.heuristic_type # heuristic type
goal = self.xG # goal node
if heuristic_type == "manhattan":
return abs(goal[0] - s[0]) + abs(goal[1] - s[1])
elif heuristic_type == "euclidean":
return ((goal[0] - s[0]) ** 2 + (goal[1] - s[1]) ** 2) ** (1 / 2)
else:
print("Please choose right heuristic type!")
def get_cost(self, s_start, s_end):
"""
Calculate cost for this motion
:param s_start:
:param s_end:
:return: cost for this motion
:note: cost function could be more complicate!
"""
# if s_start not in self.obs:
# if s_end not in self.obs:
# return 1
# else:
# return float("inf")
# return float("inf")
return 1
def main():
x_start = (5, 5)
x_goal = (45, 25)
lpastar = LpaStar(x_start, x_goal, "manhattan")
plot = plotting.Plotting(x_start, x_goal)
path, obs = lpastar.searching()
plot.plot_grid("Lifelong Planning A*")
p = path[0]
px = [x[0] for x in p]
py = [x[1] for x in p]
plt.plot(px, py, marker='o')
plt.pause(0.5)
p = path[1]
px = [x[0] for x in p]
py = [x[1] for x in p]
plt.plot(px, py, marker='o')
plt.pause(0.01)
plt.show()
if __name__ == '__main__':
main()