mirror of
https://github.com/zhm-real/PathPlanning.git
synced 2026-08-29 08:34:46 +08:00
Merge branch 'master' of https://github.com/zhm-real/PathPlanning
This commit is contained in:
@@ -187,5 +187,5 @@ class D_star(object):
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if __name__ == '__main__':
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if __name__ == '__main__':
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D = D_star(0.75)
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D = D_star(0.5)
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D.run()
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D.run()
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@@ -9,7 +9,7 @@ sys.path.append(os.path.dirname(os.path.abspath(__file__)) + "/../../Search-base
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from Search_3D.env3D import env
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from Search_3D.env3D import env
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from Search_3D import Astar3D
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from Search_3D import Astar3D
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from Search_3D.utils3D import getDist, getRay, g_Space, Heuristic, heuristic_fun, getNearest, isinbound, isinball, \
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from Search_3D.utils3D import getDist, getRay, g_Space, Heuristic, heuristic_fun, getNearest, isinbound, isinball, \
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cost, obstacleFree, children, StateSpace
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isCollide, cost, obstacleFree, children, StateSpace
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from Search_3D.plot_util3D import visualization
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from Search_3D.plot_util3D import visualization
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import queue
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import queue
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import pyrr
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import pyrr
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@@ -37,6 +37,7 @@ class D_star_Lite(object):
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self.rhs = {self.xt:0} # rhs(x0) = 0
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self.rhs = {self.xt:0} # rhs(x0) = 0
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self.h = {}
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self.h = {}
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self.OPEN.put(self.xt, self.CalculateKey(self.xt))
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self.OPEN.put(self.xt, self.CalculateKey(self.xt))
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self.CLOSED = set()
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# init children set:
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# init children set:
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self.CHILDREN = {}
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self.CHILDREN = {}
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@@ -59,9 +60,38 @@ class D_star_Lite(object):
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self.COST[xi][xj] = cost(self, xi, xj)
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self.COST[xi][xj] = cost(self, xi, xj)
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return self.COST[xi][xj]
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return self.COST[xi][xj]
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def updatecost(self):
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def updatecost(self,range_changed=None):
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# TODO: update cost when the environment is changed
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# TODO: update cost when the environment is changed
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pass
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# chaged nodes
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CHANGED = set()
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for xi in self.CLOSED:
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oldchildren = self.CHILDREN[xi]# A
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# if you don't know where the change occured:
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if range_changed is None:
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newchildren = set(children(self,xi))# B
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added = newchildren.difference(oldchildren)# B-A
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removed = oldchildren.difference(newchildren)# A-B
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self.CHILDREN[xi] = newchildren
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if added or removed:
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CHANGED.add(xi)
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for xj in removed:
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self.COST[xi][xj] = cost(self, xi, xj)
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for xj in added:
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self.COST[xi][xj] = cost(self, xi, xj)
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# if you do know where on the map changed, only update those changed around that area
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else:
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if isinbound(range_changed, xi):
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newchildren = set(children(self,xi))# B
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added = newchildren.difference(oldchildren)# B-A
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removed = oldchildren.difference(newchildren)# A-B
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self.CHILDREN[xi] = newchildren
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if added or removed:
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CHANGED.add(xi)
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for xj in removed:
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self.COST[xi][xj] = cost(self, xi, xj)
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for xj in added:
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self.COST[xi][xj] = cost(self, xi, xj)
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return CHANGED
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def getchildren(self, xi):
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def getchildren(self, xi):
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if xi not in self.CHILDREN:
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if xi not in self.CHILDREN:
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@@ -108,6 +138,7 @@ class D_star_Lite(object):
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kold = self.OPEN.top_key()
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kold = self.OPEN.top_key()
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u = self.OPEN.get()
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u = self.OPEN.get()
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self.V.add(u)
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self.V.add(u)
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self.CLOSED.add(u)
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if getDist(self.x0, u) <= self.env.resolution:
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if getDist(self.x0, u) <= self.env.resolution:
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break
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break
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# visualization(self)
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# visualization(self)
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@@ -120,32 +151,79 @@ class D_star_Lite(object):
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self.UpdateVertex(u)
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self.UpdateVertex(u)
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for s in self.getchildren(u):
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for s in self.getchildren(u):
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self.UpdateVertex(s)
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self.UpdateVertex(s)
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self.ind += 1
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self.ind += 1
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def main(self):
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def main(self):
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s_last = self.x0
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s_last = self.x0
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s_start = self.x0
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s_start = self.x0
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print('first run ...')
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self.ComputeShortestPath()
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self.ComputeShortestPath()
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# while s_start != self.xt:
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self.Path = self.path()
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# while getDist(s_start, self.xt) > self.env.resolution:
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self.done = True
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# newcost, allchild = [], []
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visualization(self)
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# for i in children(self, s_start):
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plt.pause(0.5)
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# newcost.append(cost(self, i, s_start) + self.g[s_start])
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# plt.show()
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# allchild.append(i)
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# change the environment
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# s_start = allchild[np.argmin(newcost)]
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print('running with map update ...')
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# #TODO: move to s_start
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for i in range(100):
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# #TODO: scan graph or costs changes
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range_changed1 = self.env.move_block(a=[0, 0, -0.1], s=0.5, block_to_move=0, mode='translation')
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# # self.km = self.km + heuristic_fun(self, s_start, s_last)
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range_changed2 = self.env.move_block(a=[0.1, 0, 0], s=0.5, block_to_move=1, mode='translation')
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# # for all directed edges (u,v) with changed edge costs
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range_changed3 = self.env.move_block(a=[0, 0.1, 0], s=0.5, block_to_move=2, mode='translation')
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# # update edge cost c(u,v)
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#range_changed = self.env.move_block(a=[0.1, 0, 0], s=0.5, block_to_move=1, mode='translation')
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# # updatevertex(u)
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# update the edge cost of c(u,v)
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# self.ComputeShortestPath()
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CHANGED1 = self.updatecost(range_changed1)
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CHANGED2 = self.updatecost(range_changed2)
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CHANGED3 = self.updatecost(range_changed3)
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CHANGED2 = CHANGED2.union(CHANGED1)
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CHANGED = CHANGED3.union(CHANGED2)
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while getDist(s_start, self.xt) > 2*self.env.resolution:
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if s_start == self.x0:
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children = [i for i in self.CLOSED if getDist(s_start, i) <= self.env.resolution*np.sqrt(3)]
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else:
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children = list(self.CHILDREN[s_start])
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s_start = children[np.argmin([cost(self,s_start,s_p) + self.g[s_p] for s_p in children])]
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# for all directed edges (u,v) with changed costs
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if CHANGED:
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self.km = self.km + heuristic_fun(self, s_start, s_last)
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for u in CHANGED:
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self.UpdateVertex(u)
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s_last = s_start
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self.ComputeShortestPath()
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self.Path = self.path()
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visualization(self)
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plt.show()
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def path(self):
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'''After ComputeShortestPath()
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returns, one can then follow a shortest path from s_start to
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s_goal by always moving from the current vertex s, starting
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at s_start. , to any successor s' that minimizes c(s,s') + g(s')
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until s_goal is reached (ties can be broken arbitrarily).'''
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path = []
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s_goal = self.xt
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s = self.x0
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ind = 0
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while s != s_goal:
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if s == self.x0:
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children = [i for i in self.CLOSED if getDist(s, i) <= self.env.resolution*np.sqrt(3)]
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else:
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children = list(self.CHILDREN[s])
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snext = children[np.argmin([cost(self,s,s_p) + self.g[s_p] for s_p in children])]
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path.append([s, snext])
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s = snext
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if ind > 100:
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break
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ind += 1
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return path
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if __name__ == '__main__':
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if __name__ == '__main__':
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a = time.time()
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D_lite = D_star_Lite(1)
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D_lite = D_star_Lite(1)
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# D_lite.UpdateVertex(D_lite.x0)
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#D_lite.ComputeShortestPath()
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a = time.time()
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#range_changed = D_lite.env.move_block(a=[0, 0, 1], s=0.5, block_to_move=1, mode='translation')
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#CHANGED = D_lite.updatecost(range_changed)
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D_lite.main()
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D_lite.main()
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print('used time (s) is ' + str(time.time() - a))
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print('used time (s) is ' + str(time.time() - a))
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Binary file not shown.
Binary file not shown.
@@ -90,6 +90,8 @@ class env():
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[self.AABB[block_to_move].P[0] + self.t * v[0], \
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[self.AABB[block_to_move].P[0] + self.t * v[0], \
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self.AABB[block_to_move].P[1] + self.t * v[1], \
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self.AABB[block_to_move].P[1] + self.t * v[1], \
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self.AABB[block_to_move].P[2] + self.t * v[2]]
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self.AABB[block_to_move].P[2] + self.t * v[2]]
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# return a range of block that the block might moved
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return self.blocks[block_to_move] + self.t * 2* max([abs(i) for i in v])
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# (x',t') = (x + a, t + s) is a translation
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# (x',t') = (x + a, t + s) is a translation
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if mode == 'translation':
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if mode == 'translation':
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ori = self.blocks[block_to_move]
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ori = self.blocks[block_to_move]
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@@ -106,6 +108,8 @@ class env():
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self.AABB[block_to_move].P[1] + a[1], \
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self.AABB[block_to_move].P[1] + a[1], \
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self.AABB[block_to_move].P[2] + a[2]]
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self.AABB[block_to_move].P[2] + a[2]]
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self.t += s
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self.t += s
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# return a range of block that the block might moved
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return self.blocks[block_to_move] + 2* max([abs(i) for i in a])
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# (x',t') = (Gx, t)
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# (x',t') = (Gx, t)
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if mode == 'rotation': # this makes AABB become a OBB
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if mode == 'rotation': # this makes AABB become a OBB
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#TODO: implement this with rotation matrix
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#TODO: implement this with rotation matrix
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